Workaround for bug #770049

svn-id: r12251
This commit is contained in:
Max Horn 2004-01-08 14:41:14 +00:00
parent 85f8b442f2
commit 2e8d4e2d9e

View File

@ -1121,6 +1121,12 @@ void ScummEngine::actorTalk() {
_messagePtr = addMessageToStack(_messagePtr);
assert((int)(_msgPtrToAdd - _charsetBuffer) < (int)(sizeof(_charsetBuffer)));
// FIXMW: Workaround for bug #770049
if (_gameId == GID_LOOM) {
if (!*_charsetBuffer)
return;
}
if (_actorToPrintStrFor == 0xFF) {
if (!_keepText)
stopTalk();