SCUMM: Fix shadows in soccer

Spotted by fuzzie
This commit is contained in:
Matthew Hoops 2011-08-03 11:57:18 -04:00
parent a160179f37
commit 2ea594de83

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@ -1222,18 +1222,16 @@ int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int
int v8 = (int)(_userDataD[526] - (_userDataD[521] - v7) * _userDataD[522] - 300.0);
double v9 = _userDataD[523];
v29 = atan2(v29, v31);
// x/y position?
putInArray(a2, i, 0, (int32)(v29 * v9 + 640.0));
// x/y position of objects
putInArray(a2, i, 0, (int32)(atan2(v29, v31) * v9 + 640.0));
putInArray(a2, i, 1, v8);
double v10 = atan2(_userDataD[524], (double)v31);
int v12 = (int)(_userDataD[526] - (_userDataD[521] - (float)v10) * _userDataD[522] - 300.0);
double v13 = _userDataD[523];
v29 = atan2(v29, v31);
// x/y position?
putInArray(a2, i + 22, 0, (int32)(v29 * v13 + 640.0));
// x/y position of shadows
putInArray(a2, i + 22, 0, (int32)(atan2(v29, v31) * v13 + 640.0));
putInArray(a2, i + 22, 1, v12);
}