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For now always enable voices in PC98 version of LoL.
svn-id: r41893
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@ -304,7 +304,7 @@ void TIMInterpreter::displayText(uint16 textId, int16 flags) {
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memcpy(filename, text+1, end-1-text);
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}
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if (filename[0] && _vm->speechEnabled())
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if (filename[0] && (_vm->speechEnabled() || _vm->gameFlags().platform == Common::kPlatformPC98))
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_vm->sound()->voicePlay(filename);
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if (text[0] == '$')
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