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veeery stupid bug
svn-id: r4697
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@ -1349,7 +1349,7 @@ void Scumm::o6_walkActorToObj()
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a2 = derefActorSafe(obj, "o6_walkActorToObj(2)");
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if (!a2)
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return;
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if (!a->isInCurrentRoom() || !a->isInCurrentRoom())
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if (!a->isInCurrentRoom() || !a2->isInCurrentRoom())
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return;
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if (dist == 0) {
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dist = a2->scalex * a2->width / 0xFF;
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