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BACKENDS: Use a threading for buffering Linux CD audio
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91d695d4a2
commit
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@ -33,8 +33,11 @@
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#include "backends/audiocd/default/default-audiocd.h"
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#include "common/array.h"
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#include "common/config-manager.h"
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#include "common/mutex.h"
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#include "common/queue.h"
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#include "common/str.h"
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#include "common/debug.h"
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#include "common/timer.h"
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enum {
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kLeadoutTrack = 0xAA
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@ -50,6 +53,11 @@ enum {
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kFramesPerSecond = 75
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};
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enum {
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// Keep about a second's worth of audio in the buffer
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kBufferThreshold = kFramesPerSecond
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};
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static int getFrameCount(const cdrom_msf0 &msf) {
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int time = msf.minute;
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time *= kSecondsPerMinute;
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@ -62,6 +70,7 @@ static int getFrameCount(const cdrom_msf0 &msf) {
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class LinuxAudioCDStream : public Audio::SeekableAudioStream {
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public:
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LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry);
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~LinuxAudioCDStream();
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return true; }
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@ -76,10 +85,27 @@ private:
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int16 _buffer[kSamplesPerFrame];
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int _frame;
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uint _bufferPos;
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Common::Queue<int16 *> _bufferQueue;
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int _bufferFrame;
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Common::Mutex _mutex;
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bool readNextFrame();
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static void timerProc(void *refCon);
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void onTimer();
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void emptyQueue();
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void startTimer();
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void stopTimer();
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};
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LinuxAudioCDStream::LinuxAudioCDStream(int fd, const cdrom_tocentry &startEntry, const cdrom_tocentry &endEntry) :
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_fd(fd), _startEntry(startEntry), _endEntry(endEntry), _buffer(), _frame(0), _bufferPos(kSamplesPerFrame) {
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_fd(fd), _startEntry(startEntry), _endEntry(endEntry), _buffer(), _frame(0), _bufferPos(kSamplesPerFrame), _bufferFrame(0) {
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startTimer();
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}
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LinuxAudioCDStream::~LinuxAudioCDStream() {
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stopTimer();
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emptyQueue();
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}
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int LinuxAudioCDStream::readBuffer(int16 *buffer, const int numSamples) {
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@ -94,8 +120,90 @@ int LinuxAudioCDStream::readBuffer(int16 *buffer, const int numSamples) {
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return samples;
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while (samples < numSamples && !endOfData()) {
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if (!readNextFrame())
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return samples;
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// Copy the samples over
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for (_bufferPos = 0; _bufferPos < kSamplesPerFrame && samples < numSamples; )
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buffer[samples++] = _buffer[_bufferPos++];
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}
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return samples;
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}
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bool LinuxAudioCDStream::readNextFrame() {
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// Fetch a frame from the queue
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int16 *buffer;
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{
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Common::StackLock lock(_mutex);
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// Nothing we can do if it's empty
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if (_bufferQueue.empty())
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return false;
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buffer = _bufferQueue.pop();
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}
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memcpy(_buffer, buffer, kSamplesPerFrame * 2);
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delete[] buffer;
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_frame++;
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return true;
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}
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bool LinuxAudioCDStream::endOfData() const {
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return getFrameCount(_startEntry.cdte_addr.msf) + _frame >= getFrameCount(_endEntry.cdte_addr.msf) && _bufferPos == kSamplesPerFrame;
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}
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bool LinuxAudioCDStream::seek(const Audio::Timestamp &where) {
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// Stop the timer
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stopTimer();
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// Clear anything out of the queue
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emptyQueue();
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// Convert to the frame number
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// Really not much else needed
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_bufferPos = kSamplesPerFrame;
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_frame = where.convertToFramerate(kFramesPerSecond).totalNumberOfFrames();
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_bufferFrame = _frame;
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// Start the timer again
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startTimer();
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return true;
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}
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Audio::Timestamp LinuxAudioCDStream::getLength() const {
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return Audio::Timestamp(0, getFrameCount(_endEntry.cdte_addr.msf) - getFrameCount(_startEntry.cdte_addr.msf), 75);
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}
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void LinuxAudioCDStream::timerProc(void *refCon) {
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static_cast<LinuxAudioCDStream *>(refCon)->onTimer();
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}
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void LinuxAudioCDStream::onTimer() {
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// The goal here is to do as much work in this timer instead
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// of doing it in the readBuffer() call, which is the mixer.
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// If we're done, bail.
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if (getFrameCount(_startEntry.cdte_addr.msf) + _bufferFrame >= getFrameCount(_endEntry.cdte_addr.msf))
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return;
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// Get a quick count of the number of items in the queue
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// We don't care that much; we only need a quick estimate
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_mutex.lock();
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uint32 queueCount = _bufferQueue.size();
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_mutex.unlock();
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// If we have enough audio buffered, bail out
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if (queueCount >= kBufferThreshold)
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return;
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while (queueCount < kBufferThreshold && getFrameCount(_startEntry.cdte_addr.msf) + _bufferFrame < getFrameCount(_endEntry.cdte_addr.msf)) {
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int16 *buffer = new int16[kSamplesPerFrame];
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// Figure out the MSF of the frame we're looking for
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int frame = _frame + getFrameCount(_startEntry.cdte_addr.msf);
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int frame = _bufferFrame + getFrameCount(_startEntry.cdte_addr.msf);
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int seconds = frame / kFramesPerSecond;
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frame %= kFramesPerSecond;
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@ -109,38 +217,34 @@ int LinuxAudioCDStream::readBuffer(int16 *buffer, const int numSamples) {
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readAudio.addr.msf.frame = frame;
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readAudio.addr_format = CDROM_MSF;
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readAudio.nframes = 1;
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readAudio.buf = reinterpret_cast<__u8*>(_buffer);
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readAudio.buf = reinterpret_cast<__u8*>(buffer);
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if (ioctl(_fd, CDROMREADAUDIO, &readAudio) < 0) {
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warning("Failed to read audio");
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_frame = getFrameCount(_endEntry.cdte_addr.msf);
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return samples;
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_bufferFrame = getFrameCount(_endEntry.cdte_addr.msf);
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return;
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}
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_frame++;
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_bufferFrame++;
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// Copy the samples over
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for (_bufferPos = 0; _bufferPos < kSamplesPerFrame && samples < numSamples; )
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buffer[samples++] = _buffer[_bufferPos++];
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// Now push the buffer onto the queue
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Common::StackLock lock(_mutex);
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_bufferQueue.push(buffer);
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queueCount = _bufferQueue.size();
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}
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return samples;
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}
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bool LinuxAudioCDStream::endOfData() const {
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return getFrameCount(_startEntry.cdte_addr.msf) + _frame >= getFrameCount(_endEntry.cdte_addr.msf) && _bufferPos == kSamplesPerFrame;
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void LinuxAudioCDStream::startTimer() {
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g_system->getTimerManager()->installTimerProc(timerProc, 10 * 1000, this, "LinuxAudioCDStream");
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}
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bool LinuxAudioCDStream::seek(const Audio::Timestamp &where) {
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// Convert to the frame number
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// Really not much else needed
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_bufferPos = kSamplesPerFrame;
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_frame = where.convertToFramerate(kFramesPerSecond).totalNumberOfFrames();
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return true;
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void LinuxAudioCDStream::stopTimer() {
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g_system->getTimerManager()->removeTimerProc(timerProc);
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}
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Audio::Timestamp LinuxAudioCDStream::getLength() const {
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return Audio::Timestamp(0, getFrameCount(_endEntry.cdte_addr.msf) - getFrameCount(_startEntry.cdte_addr.msf), 75);
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void LinuxAudioCDStream::emptyQueue() {
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while (!_bufferQueue.empty())
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delete[] _bufferQueue.pop();
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}
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class LinuxAudioCDManager : public DefaultAudioCDManager {
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