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SCUMM: Slight formatting fixes.
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@ -203,6 +203,7 @@ uint32 ScummFile::read(void *dataPtr, uint32 dataSize) {
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#pragma mark -
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#pragma mark --- ScummSteamFile ---
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#pragma mark -
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bool ScummSteamFile::open(const Common::String &filename) {
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for (const SteamIndexFile *indexFile = steamIndexFiles; indexFile->len; ++indexFile) {
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if (indexFile->id == _steamGame.id && indexFile->platform == _steamGame.platform && filename.equalsIgnoreCase(indexFile->indexFileName))
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@ -219,8 +220,9 @@ bool ScummSteamFile::openWithSubRange(const Common::String &filename, int32 subF
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_subFileLen = subFileLen;
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seek(0, SEEK_SET);
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return true;
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} else
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} else {
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return false;
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}
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}
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#pragma mark -
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