TSAGE: Clarified some method names in the sound code

This commit is contained in:
Paul Gilbert 2011-07-28 20:42:29 +10:00
parent 4778bf99eb
commit 30005b450b
2 changed files with 28 additions and 30 deletions
engines/tsage

View File

@ -1969,9 +1969,9 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) {
if (channelNum != -1) {
if (voiceType != VOICETYPE_0) {
if (chFlags & 0x10)
_soProc42(vtStruct, channelData, channelNum, chVoiceType, v);
_soPlaySound2(vtStruct, channelData, channelNum, chVoiceType, v);
else
_soProc32(vtStruct, channelData, channelNum, chVoiceType, v, b);
_soPlaySound(vtStruct, channelData, channelNum, chVoiceType, v, b);
} else if (voiceNum != -1) {
assert(driver);
driver->proc20(voiceNum, chVoiceType);
@ -2139,7 +2139,7 @@ void Sound::_soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceTyp
}
}
void Sound::_soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) {
void Sound::_soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) {
int entryIndex = _soFindSound(vtStruct, channelNum);
if (entryIndex != -1) {
SoundDriver *driver = vtStruct->_entries[entryIndex]._driver;
@ -2149,11 +2149,11 @@ void Sound::_soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int ch
vtStruct->_entries[entryIndex]._type1._field4 = v0;
vtStruct->_entries[entryIndex]._type1._field5 = 0;
driver->proc32(channelData, 0, _chProgram[channelNum], vtStruct->_entries[entryIndex]._voiceNum, v0, v1);
driver->playSound(channelData, 0, _chProgram[channelNum], vtStruct->_entries[entryIndex]._voiceNum, v0, v1);
}
}
void Sound::_soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) {
void Sound::_soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) {
for (int trackCtr = 0; trackCtr < _trackInfo._numTracks; ++trackCtr) {
const byte *instrument = _channelData[trackCtr];
if ((*(instrument + 13) == v0) && (*instrument == 1)) {
@ -2168,7 +2168,7 @@ void Sound::_soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int ch
vtStruct->_entries[entryIndex]._type1._field5 = 0;
int v1, v2;
driver->proc32(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
driver->playSound(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
driver->proc42(vtStruct->_entries[entryIndex]._voiceNum, voiceType, 0, &v1, &v2);
}
break;
@ -2297,7 +2297,7 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) {
vtStruct->_entries[entryIndex]._type1._field5 = 0;
int v1, v2;
driver->proc32(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), 0x7f);
driver->playSound(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), 0x7f);
driver->proc42(vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), _loop ? 1 : 0,
&v1, &v2);
_trkState[trackIndex] = 2;
@ -2309,9 +2309,9 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) {
if ((vse._sound == this) && (vse._channelNum == channel) && (vse._field4 == vtStruct->_total)) {
SoundDriver *driver = vte._driver;
int v1, v2;
driver->proc42(vte._voiceNum, vtStruct->_total, _loop ? 1 : 0, &v1, &v2);
if (v2) {
int v1, isEnded;
driver->proc42(vte._voiceNum, vtStruct->_total, _loop ? 1 : 0, &v1, &isEnded);
if (isEnded) {
_trkState[trackIndex] = 0;
} else if (vtStruct->_total) {
_timer = 0;
@ -2566,7 +2566,7 @@ int AdlibSoundDriver::setMasterVolume(int volume) {
return oldVolume;
}
void AdlibSoundDriver::proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
void AdlibSoundDriver::playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
if (program == -1)
return;
@ -2866,7 +2866,7 @@ int AdlibFxSoundDriver::setMasterVolume(int volume) {
return oldVolume;
}
void AdlibFxSoundDriver::proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
void AdlibFxSoundDriver::playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
if (program != -1)
return;
@ -2892,19 +2892,7 @@ void AdlibFxSoundDriver::proc32(const byte *channelData, int dataOffset, int pro
}
void AdlibFxSoundDriver::updateVoice(int channel) {
if (_channelData) {
write(208);
/*
if (_audioStream && _audioStream->numQueuedStreams() != 0) {
_mixer->stopAll();
_audioStream = NULL;
}
*/
_channelData = NULL;
_v45062 = 0;
_v45066 = 0;
_v45068 = 0;
}
// No implementation
}
void AdlibFxSoundDriver::proc38(int channel, int cmd, int value) {
@ -2920,7 +2908,17 @@ void AdlibFxSoundDriver::proc42(int channel, int cmd, int value, int *v1, int *v
*v2 = 0;
_v4506B = 0;
// Note: Checking whether a playing Fx sound had finished was originally done in another
// method in the sample playing code. But since we're using the ScummVM audio soundsystem,
// it's easier simply to do the check right here
if (_audioStream && _audioStream->endOfStream()) {
delete _audioStream;
_audioStream = NULL;
_channelData = NULL;
}
if (!_channelData)
// Flag that sound isn't playing
*v2 = 1;
}

View File

@ -108,7 +108,7 @@ public:
virtual void setProgram(int channel, int program) {} // Method #13
virtual void setVolume1(int channel, int v2, int v3, int volume) {}
virtual void setPitchBlend(int channel, int pitchBlend) {} // Method #15
virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {}// Method #16
virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {}// Method #16
virtual void updateVoice(int channel) {} // Method #17
virtual void proc36() {} // Method #18
virtual void proc38(int channel, int cmd, int value) {} // Method #19
@ -349,8 +349,8 @@ public:
void _soRemoteReceive();
void _soServiceTrackType0(int trackIndex, const byte *channelData);
void _soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0);
void _soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1);
void _soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0);
void _soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1);
void _soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0);
void _soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value);
void _soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend);
void _soDoTrackCommand(int channelNum, int command, int value);
@ -445,7 +445,7 @@ public:
virtual const GroupData *getGroupData();
virtual void installPatch(const byte *data, int size);
virtual int setMasterVolume(int volume);
virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
virtual void updateVoice(int channel);
virtual void proc38(int channel, int cmd, int value);
virtual void setPitch(int channel, int pitchBlend);
@ -494,7 +494,7 @@ public:
virtual const GroupData *getGroupData();
virtual void poll();
virtual int setMasterVolume(int volume);
virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
virtual void updateVoice(int channel);
virtual void proc38(int channel, int cmd, int value);
virtual void proc42(int channel, int cmd, int value, int *v1, int *v2);