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TSAGE: Clarified some method names in the sound code
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@ -1969,9 +1969,9 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) {
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if (channelNum != -1) {
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if (voiceType != VOICETYPE_0) {
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if (chFlags & 0x10)
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_soProc42(vtStruct, channelData, channelNum, chVoiceType, v);
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_soPlaySound2(vtStruct, channelData, channelNum, chVoiceType, v);
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else
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_soProc32(vtStruct, channelData, channelNum, chVoiceType, v, b);
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_soPlaySound(vtStruct, channelData, channelNum, chVoiceType, v, b);
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} else if (voiceNum != -1) {
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assert(driver);
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driver->proc20(voiceNum, chVoiceType);
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@ -2139,7 +2139,7 @@ void Sound::_soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceTyp
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}
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}
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void Sound::_soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) {
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void Sound::_soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) {
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int entryIndex = _soFindSound(vtStruct, channelNum);
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if (entryIndex != -1) {
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SoundDriver *driver = vtStruct->_entries[entryIndex]._driver;
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@ -2149,11 +2149,11 @@ void Sound::_soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int ch
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vtStruct->_entries[entryIndex]._type1._field4 = v0;
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vtStruct->_entries[entryIndex]._type1._field5 = 0;
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driver->proc32(channelData, 0, _chProgram[channelNum], vtStruct->_entries[entryIndex]._voiceNum, v0, v1);
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driver->playSound(channelData, 0, _chProgram[channelNum], vtStruct->_entries[entryIndex]._voiceNum, v0, v1);
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}
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}
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void Sound::_soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) {
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void Sound::_soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) {
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for (int trackCtr = 0; trackCtr < _trackInfo._numTracks; ++trackCtr) {
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const byte *instrument = _channelData[trackCtr];
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if ((*(instrument + 13) == v0) && (*instrument == 1)) {
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@ -2168,7 +2168,7 @@ void Sound::_soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int ch
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vtStruct->_entries[entryIndex]._type1._field5 = 0;
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int v1, v2;
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driver->proc32(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
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driver->playSound(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, v0, 0x7F);
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driver->proc42(vtStruct->_entries[entryIndex]._voiceNum, voiceType, 0, &v1, &v2);
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}
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break;
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@ -2297,7 +2297,7 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) {
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vtStruct->_entries[entryIndex]._type1._field5 = 0;
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int v1, v2;
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driver->proc32(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), 0x7f);
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driver->playSound(channelData, 14, -1, vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), 0x7f);
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driver->proc42(vtStruct->_entries[entryIndex]._voiceNum, *(channelData + 1), _loop ? 1 : 0,
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&v1, &v2);
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_trkState[trackIndex] = 2;
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@ -2309,9 +2309,9 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) {
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if ((vse._sound == this) && (vse._channelNum == channel) && (vse._field4 == vtStruct->_total)) {
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SoundDriver *driver = vte._driver;
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int v1, v2;
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driver->proc42(vte._voiceNum, vtStruct->_total, _loop ? 1 : 0, &v1, &v2);
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if (v2) {
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int v1, isEnded;
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driver->proc42(vte._voiceNum, vtStruct->_total, _loop ? 1 : 0, &v1, &isEnded);
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if (isEnded) {
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_trkState[trackIndex] = 0;
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} else if (vtStruct->_total) {
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_timer = 0;
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@ -2566,7 +2566,7 @@ int AdlibSoundDriver::setMasterVolume(int volume) {
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return oldVolume;
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}
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void AdlibSoundDriver::proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
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void AdlibSoundDriver::playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
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if (program == -1)
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return;
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@ -2866,7 +2866,7 @@ int AdlibFxSoundDriver::setMasterVolume(int volume) {
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return oldVolume;
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}
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void AdlibFxSoundDriver::proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
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void AdlibFxSoundDriver::playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {
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if (program != -1)
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return;
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@ -2892,19 +2892,7 @@ void AdlibFxSoundDriver::proc32(const byte *channelData, int dataOffset, int pro
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}
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void AdlibFxSoundDriver::updateVoice(int channel) {
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if (_channelData) {
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write(208);
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/*
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if (_audioStream && _audioStream->numQueuedStreams() != 0) {
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_mixer->stopAll();
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_audioStream = NULL;
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}
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*/
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_channelData = NULL;
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_v45062 = 0;
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_v45066 = 0;
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_v45068 = 0;
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}
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// No implementation
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}
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void AdlibFxSoundDriver::proc38(int channel, int cmd, int value) {
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@ -2920,7 +2908,17 @@ void AdlibFxSoundDriver::proc42(int channel, int cmd, int value, int *v1, int *v
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*v2 = 0;
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_v4506B = 0;
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// Note: Checking whether a playing Fx sound had finished was originally done in another
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// method in the sample playing code. But since we're using the ScummVM audio soundsystem,
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// it's easier simply to do the check right here
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if (_audioStream && _audioStream->endOfStream()) {
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delete _audioStream;
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_audioStream = NULL;
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_channelData = NULL;
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}
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if (!_channelData)
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// Flag that sound isn't playing
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*v2 = 1;
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}
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@ -108,7 +108,7 @@ public:
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virtual void setProgram(int channel, int program) {} // Method #13
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virtual void setVolume1(int channel, int v2, int v3, int volume) {}
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virtual void setPitchBlend(int channel, int pitchBlend) {} // Method #15
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virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {}// Method #16
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virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1) {}// Method #16
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virtual void updateVoice(int channel) {} // Method #17
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virtual void proc36() {} // Method #18
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virtual void proc38(int channel, int cmd, int value) {} // Method #19
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@ -349,8 +349,8 @@ public:
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void _soRemoteReceive();
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void _soServiceTrackType0(int trackIndex, const byte *channelData);
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void _soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0);
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void _soProc32(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1);
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void _soProc42(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0);
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void _soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1);
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void _soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0);
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void _soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value);
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void _soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend);
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void _soDoTrackCommand(int channelNum, int command, int value);
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@ -445,7 +445,7 @@ public:
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virtual const GroupData *getGroupData();
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virtual void installPatch(const byte *data, int size);
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virtual int setMasterVolume(int volume);
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virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
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virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
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virtual void updateVoice(int channel);
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virtual void proc38(int channel, int cmd, int value);
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virtual void setPitch(int channel, int pitchBlend);
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@ -494,7 +494,7 @@ public:
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virtual const GroupData *getGroupData();
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virtual void poll();
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virtual int setMasterVolume(int volume);
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virtual void proc32(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
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virtual void playSound(const byte *channelData, int dataOffset, int program, int channel, int v0, int v1);
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virtual void updateVoice(int channel);
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virtual void proc38(int channel, int cmd, int value);
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virtual void proc42(int channel, int cmd, int value, int *v1, int *v2);
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