SWORD2: Add detection entry for Chinese Broken Sword 2

This entry is not strictly necessarry, just needed for better game
language reporting.
This commit is contained in:
Vladimir Serbinenko 2023-03-02 00:49:25 +01:00 committed by Eugene Sandulenko
parent 32ae79c28b
commit 301e8805c2
2 changed files with 15 additions and 0 deletions

View File

@ -37,6 +37,7 @@ static const PlainGameDescriptor sword2Games[] = {
static const char *const directoryGlobs[] = {
"clusters",
"smacks",
"sub",
"video",
"extras", // GOG.com
nullptr

View File

@ -95,6 +95,20 @@ static const ADGameDescription gameDescriptions[] = {
GUIO0()
},
{
"sword2",
"",
AD_ENTRY5s("general.clu", "31db8564f9187538f24d9fda0677f666", 7059728,
"text.clu", "9b344d976ca8d19a1cf5aa4413397f6b", 304968,
"speech1.clu", "a403904a0e825356107d228f8f74092e", 176260048,
"docks.clu", "b39246fbb5b955a29f9a207c69bfc318", 20262263,
"bs2.dat", "c8238e7d017faa3b48d98df3f42a63e6", 336246),
Common::ZH_CHN,
Common::kPlatformWindows,
ADGF_NO_FLAGS,
GUIO0()
},
{
"sword2",
"1CD release",