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SWORD2: Add detection entry for Chinese Broken Sword 2
This entry is not strictly necessarry, just needed for better game language reporting.
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@ -37,6 +37,7 @@ static const PlainGameDescriptor sword2Games[] = {
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static const char *const directoryGlobs[] = {
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"clusters",
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"smacks",
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"sub",
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"video",
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"extras", // GOG.com
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nullptr
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@ -95,6 +95,20 @@ static const ADGameDescription gameDescriptions[] = {
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GUIO0()
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},
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{
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"sword2",
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"",
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AD_ENTRY5s("general.clu", "31db8564f9187538f24d9fda0677f666", 7059728,
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"text.clu", "9b344d976ca8d19a1cf5aa4413397f6b", 304968,
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"speech1.clu", "a403904a0e825356107d228f8f74092e", 176260048,
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"docks.clu", "b39246fbb5b955a29f9a207c69bfc318", 20262263,
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"bs2.dat", "c8238e7d017faa3b48d98df3f42a63e6", 336246),
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Common::ZH_CHN,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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{
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"sword2",
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"1CD release",
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