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COMMON: Added comment to the developers
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@ -42,6 +42,8 @@ class String;
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* to use. Some targets used postprocessing dithering routines for
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* reducing color depth of final image which let it to be rendered on
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* such low-level adapters as CGA or Hercules.
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*
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* If you are adding an option here, do not forget to create relevant GUIO
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*/
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enum RenderMode {
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kRenderDefault = 0,
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