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DM: Fix some more GCC warnings
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07438a94e1
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30eea48e4a
@ -2061,7 +2061,8 @@ void DisplayMan::f128_drawDungeon(Direction dir, int16 posX, int16 posY) {
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for (uint16 i = 0; i < 6; ++i)
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_vm->_dungeonMan->_g291_dungeonViewClickableBoxes[i]._x1 = 255;
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if (_g76_useFlippedWallAndFootprintsBitmap = (posX + posY + dir) & 1) {
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_g76_useFlippedWallAndFootprintsBitmap = (posX + posY + dir) & 1;
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if (_g76_useFlippedWallAndFootprintsBitmap) {
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f100_drawWallSetBitmap(_g85_bitmapCeiling, ceilingFrame);
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f99_copyBitmapAndFlipHorizontal(_g84_bitmapFloor, _g74_tmpBitmap, k112_byteWidthViewport, 70);
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f100_drawWallSetBitmap(_g74_tmpBitmap, floorFrame);
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@ -2077,10 +2078,10 @@ void DisplayMan::f128_drawDungeon(Direction dir, int16 posX, int16 posY) {
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f100_drawWallSetBitmap(_g84_bitmapFloor, floorFrame);
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}
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if (_vm->_dungeonMan->f153_getRelSquareType(dir, 3, -2, posX, posY) == k0_ElementTypeWall)
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if (_vm->_dungeonMan->f153_getRelSquareType(dir, 3, -2, posX, posY) == k0_WallElemType)
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f100_drawWallSetBitmap(_g697_bitmapWallSet_Wall_D3L2, frameWallD3L2);
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if (_vm->_dungeonMan->f153_getRelSquareType(dir, 3, 2, posX, posY) == k0_ElementTypeWall)
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if (_vm->_dungeonMan->f153_getRelSquareType(dir, 3, 2, posX, posY) == k0_WallElemType)
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f100_drawWallSetBitmap(_g696_bitmapWallSet_Wall_D3R2, _frameWallD3R2);
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int16 tmpPosX = posX;
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@ -2421,26 +2422,26 @@ void DisplayMan::f96_loadCurrentMapGraphics() {
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void DisplayMan::f93_applyCreatureReplColors(int replacedColor, int replacementColor) {
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CreatureReplColorSet creatureReplColorSets[13] = { // @ G0220_as_Graphic558_CreatureReplacementColorSets
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/* { Color, Color, Color, Color, Color, Color, D2 replacement color index (x10), D3 replacement color index (x10) } */
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{0x0CA0, 0x0A80, 0x0860, 0x0640, 0x0420, 0x0200, 90, 90}, /* Atari ST: { 0x0650, 0x0540, 0x0430, 0x0320, 0x0210, 0x0100, 90, 90 }, RGB colors are different */
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{0x0060, 0x0040, 0x0020, 0x0000, 0x0000, 0x0000, 0, 0}, /* Atari ST: { 0x0030, 0x0020, 0x0010, 0x0000, 0x0000, 0x0000, 0, 0 }, */
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{0x0860, 0x0640, 0x0420, 0x0200, 0x0000, 0x0000, 100, 100}, /* Atari ST: { 0x0430, 0x0320, 0x0210, 0x0100, 0x0000, 0x0000, 100, 100 }, */
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{0x0640, 0x0420, 0x0200, 0x0000, 0x0000, 0x0000, 90, 0}, /* Atari ST: { 0x0320, 0x0210, 0x0100, 0x0000, 0x0000, 0x0000, 90, 0 }, */
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{0x000A, 0x0008, 0x0006, 0x0004, 0x0002, 0x0000, 90, 100}, /* Atari ST: { 0x0005, 0x0004, 0x0003, 0x0002, 0x0001, 0x0000, 90, 100 }, */
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{0x0008, 0x0006, 0x0004, 0x0002, 0x0000, 0x0000, 100, 0}, /* Atari ST: { 0x0004, 0x0003, 0x0002, 0x0001, 0x0000, 0x0000, 100, 0 }, */
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{0x0808, 0x0606, 0x0404, 0x0202, 0x0000, 0x0000, 90, 0}, /* Atari ST: { 0x0404, 0x0303, 0x0202, 0x0101, 0x0000, 0x0000, 90, 0 }, */
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{0x0A0A, 0x0808, 0x0606, 0x0404, 0x0202, 0x0000, 100, 90}, /* Atari ST: { 0x0505, 0x0404, 0x0303, 0x0202, 0x0101, 0x0000, 100, 90 }, */
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{0x0FA0, 0x0C80, 0x0A60, 0x0840, 0x0620, 0x0400, 100, 50}, /* Atari ST: { 0x0750, 0x0640, 0x0530, 0x0420, 0x0310, 0x0200, 100, 50 }, */
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{0x0F80, 0x0C60, 0x0A40, 0x0820, 0x0600, 0x0200, 50, 70}, /* Atari ST: { 0x0740, 0x0630, 0x0520, 0x0410, 0x0300, 0x0100, 50, 30 }, D3 replacement color index is different */
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{0x0800, 0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 100, 120}, /* Atari ST: { 0x0400, 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 100, 100 }, D3 replacement color index is different */
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{0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 0x0000, 120, 0}, /* Atari ST: { 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 0x0000, 120, 0 }, */
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{0x0C86, 0x0A64, 0x0842, 0x0620, 0x0400, 0x0200, 100, 50} /* Atari ST: { 0x0643, 0x0532, 0x0421, 0x0310, 0x0200, 0x0100, 100, 50 } }; */
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CreatureReplColorSet(0x0CA0, 0x0A80, 0x0860, 0x0640, 0x0420, 0x0200, 90, 90), /* Atari ST: { 0x0650, 0x0540, 0x0430, 0x0320, 0x0210, 0x0100, 90, 90 }, RGB colors are different */
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CreatureReplColorSet(0x0060, 0x0040, 0x0020, 0x0000, 0x0000, 0x0000, 0, 0), /* Atari ST: { 0x0030, 0x0020, 0x0010, 0x0000, 0x0000, 0x0000, 0, 0 }, */
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CreatureReplColorSet(0x0860, 0x0640, 0x0420, 0x0200, 0x0000, 0x0000, 100, 100), /* Atari ST: { 0x0430, 0x0320, 0x0210, 0x0100, 0x0000, 0x0000, 100, 100 }, */
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CreatureReplColorSet(0x0640, 0x0420, 0x0200, 0x0000, 0x0000, 0x0000, 90, 0), /* Atari ST: { 0x0320, 0x0210, 0x0100, 0x0000, 0x0000, 0x0000, 90, 0 }, */
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CreatureReplColorSet(0x000A, 0x0008, 0x0006, 0x0004, 0x0002, 0x0000, 90, 100), /* Atari ST: { 0x0005, 0x0004, 0x0003, 0x0002, 0x0001, 0x0000, 90, 100 }, */
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CreatureReplColorSet(0x0008, 0x0006, 0x0004, 0x0002, 0x0000, 0x0000, 100, 0), /* Atari ST: { 0x0004, 0x0003, 0x0002, 0x0001, 0x0000, 0x0000, 100, 0 }, */
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CreatureReplColorSet(0x0808, 0x0606, 0x0404, 0x0202, 0x0000, 0x0000, 90, 0), /* Atari ST: { 0x0404, 0x0303, 0x0202, 0x0101, 0x0000, 0x0000, 90, 0 }, */
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CreatureReplColorSet(0x0A0A, 0x0808, 0x0606, 0x0404, 0x0202, 0x0000, 100, 90), /* Atari ST: { 0x0505, 0x0404, 0x0303, 0x0202, 0x0101, 0x0000, 100, 90 }, */
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CreatureReplColorSet(0x0FA0, 0x0C80, 0x0A60, 0x0840, 0x0620, 0x0400, 100, 50), /* Atari ST: { 0x0750, 0x0640, 0x0530, 0x0420, 0x0310, 0x0200, 100, 50 }, */
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CreatureReplColorSet(0x0F80, 0x0C60, 0x0A40, 0x0820, 0x0600, 0x0200, 50, 70), /* Atari ST: { 0x0740, 0x0630, 0x0520, 0x0410, 0x0300, 0x0100, 50, 30 }, D3 replacement color index is different */
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CreatureReplColorSet(0x0800, 0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 100, 120), /* Atari ST: { 0x0400, 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 100, 100 }, D3 replacement color index is different */
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CreatureReplColorSet(0x0600, 0x0400, 0x0200, 0x0000, 0x0000, 0x0000, 120, 0), /* Atari ST: { 0x0300, 0x0200, 0x0100, 0x0000, 0x0000, 0x0000, 120, 0 }, */
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CreatureReplColorSet(0x0C86, 0x0A64, 0x0842, 0x0620, 0x0400, 0x0200, 100, 50) /* Atari ST: { 0x0643, 0x0532, 0x0421, 0x0310, 0x0200, 0x0100, 100, 50 } }; */
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};
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for (int16 i = 0; i < 6; ++i)
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_palDungeonView[i][replacedColor] = creatureReplColorSets[replacementColor]._RGBColor[i];
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_palChangesCreatureD2[replacedColor] = creatureReplColorSets[replacementColor]._D2ReplacementColor;
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_palChangesCreatureD3[replacedColor] = creatureReplColorSets[replacementColor]._D3ReplacementColor;
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_palChangesCreatureD2[replacedColor] = creatureReplColorSets[replacementColor]._d2ReplacementColor;
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_palChangesCreatureD3[replacedColor] = creatureReplColorSets[replacementColor]._d3ReplacementColor;
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}
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void DisplayMan::f104_drawFloorPitOrStairsBitmap(uint16 nativeIndex, Frame &f) {
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@ -3113,7 +3114,8 @@ void DisplayMan::f115_cthulhu(Thing thingParam, Direction directionParam, int16
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if ((viewSquareIndex >= k0_ViewSquare_D3C) && (viewSquareIndex <= k9_ViewSquare_D0C) && (thingParam.getCell() == cellYellowBear)) { /* Square where objects are visible and object is located on cell being processed */
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objectAspect = &(_objectAspects209[_vm->_dungeonMan->_objectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(thingParam)]._objectAspectIndex]);
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AL_4_nativeBitmapIndex = k360_FirstObjectGraphicIndice + objectAspect->_firstNativeBitmapRelativeIndex;
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if (useAlcoveObjectImage = (L0135_B_DrawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && !viewLane))
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useAlcoveObjectImage = (L0135_B_DrawAlcoveObjects && getFlag(objectAspect->_graphicInfo, k0x0010_ObjectAlcoveMask) && !viewLane);
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if (useAlcoveObjectImage)
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AL_4_nativeBitmapIndex++;
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coordinateSet = objectCoordinateSets[objectAspect->_coordinateSet][viewSquareIndex][AL_2_viewCell];
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@ -3186,7 +3188,8 @@ T0115015_DrawProjectileAsObject:
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boxByteGreen._y2 = 135;
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boxByteGreen._x2 = MIN(223, AL_4_xPos + byteWidth);
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if (boxByteGreen._x1 = MAX(0, AL_4_xPos - byteWidth + 1)) {
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boxByteGreen._x1 = MAX(0, AL_4_xPos - byteWidth + 1);
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if (boxByteGreen._x1) {
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if (flipHorizontal)
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AL_4_xPos = paddingPixelCount;
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else
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@ -3240,7 +3243,9 @@ T0115015_DrawProjectileAsObject:
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creatureGraphicInfoGreen = creatureInfo->_graphicInfo;
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}
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objectAspect = (ObjectAspect*)creatureAspectStruct;
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if (AL_0_creatureIndexRed = _vm->_groupMan->f176_getCreatureOrdinalInCell(group, cellYellowBear)) { /* If there is a creature on the cell being processed */
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AL_0_creatureIndexRed = _vm->_groupMan->f176_getCreatureOrdinalInCell(group, cellYellowBear);
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if (AL_0_creatureIndexRed) { /* If there is a creature on the cell being processed */
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AL_0_creatureIndexRed--; /* Convert ordinal to index */
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creatureIndexGreen = AL_0_creatureIndexRed;
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} else if (creatureSize == k1_MaskCreatureSizeHalf) {
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@ -3301,7 +3306,8 @@ T0115077_DrawSecondHalfSquareCreature:
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derivedBitmapIndex = ((CreatureAspect*)objectAspect)->_firstDerivedBitmapIndex;
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int16 sourceByteWidth;
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int16 sourceHeight;
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if (useCreatureSideBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0008_CreatureInfoGraphicMaskSide) && (creatureDirectionDelta & 0x0001)) {
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useCreatureSideBitmap = getFlag(AL_0_creatureGraphicInfoRed, k0x0008_CreatureInfoGraphicMaskSide) && (creatureDirectionDelta & 0x0001);
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if (useCreatureSideBitmap) {
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useCreatureAttackBitmap = useFlippedHorizontallyCreatureFrontImage = useCreatureBackBitmap = false;
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AL_4_nativeBitmapIndex++; /* Skip the front image. Side image is right after the front image */
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derivedBitmapIndex += 2;
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@ -483,8 +483,19 @@ public:
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class CreatureReplColorSet {
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public:
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uint16 _RGBColor[6];
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byte _D2ReplacementColor;
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byte _D3ReplacementColor;
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byte _d2ReplacementColor;
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byte _d3ReplacementColor;
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CreatureReplColorSet(uint16 col1, uint16 col2, uint16 col3, uint16 col4, uint16 col5, uint16 col6, byte d2Rep, byte d3Rep) {
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_RGBColor[0] = col1;
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_RGBColor[1] = col2;
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_RGBColor[2] = col3;
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_RGBColor[3] = col4;
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_RGBColor[4] = col5;
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_RGBColor[5] = col6;
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_d2ReplacementColor = d2Rep;
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_d3ReplacementColor = d3Rep;
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}
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}; // @ CREATURE_REPLACEMENT_COLOR_SET
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