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AdvancedDetector: Introducing AD_LISTEND, another convenience macro
svn-id: r51590
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@ -38,8 +38,10 @@ struct ADGameFileDescription {
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int32 fileSize; // Optional. Set to -1 to ignore.
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};
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#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}}
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#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, {NULL, 0, NULL, 0}}
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#define AD_LISTEND {NULL, 0, NULL, 0}
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#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, AD_LISTEND}
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#define AD_ENTRY1s(f, x, s) {{ f, 0, x, s}, AD_LISTEND}
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enum ADGameFlags {
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ADGF_NO_FLAGS = 0,
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