AVALANCHE: Cosmetic modifications.

This commit is contained in:
uruk 2013-09-19 21:21:53 +02:00
parent 21a9de5df2
commit 31637f1983
18 changed files with 19 additions and 31 deletions

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@ -28,7 +28,6 @@
/* ACCIDENCE II The parser. */
#include "avalanche/avalanche.h"
#include "avalanche/acci.h"
#include "avalanche/gyro.h"
#include "avalanche/lucerna.h"

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@ -28,7 +28,6 @@
/* TRIP5 Trippancy V - the sprite animation subsystem */
#include "avalanche/avalanche.h"
#include "avalanche/animation.h"
#include "avalanche/scrolls.h"
#include "avalanche/lucerna.h"

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@ -29,10 +29,8 @@
#define AVALANCHE_AVALANCHE_H
#include "avalanche/console.h"
#include "avalanche/graphics.h"
#include "avalanche/parser.h"
#include "avalanche/avalot.h"
#include "avalanche/gyro.h"
#include "avalanche/pingo.h"

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@ -45,12 +45,8 @@
#include "common/textconsole.h"
#include "common/config-manager.h"
namespace Avalanche {
Avalot::Avalot(AvalancheEngine *vm) {
_vm = vm;
}

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@ -25,10 +25,9 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* CELER The unit for updating the screen pics. */
/* Original name: CELER The unit for updating the screen pics. */
#include "avalanche/avalanche.h"
#include "avalanche/background.h"
#include "avalanche/animation.h"
#include "avalanche/lucerna.h"

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@ -25,7 +25,7 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* CELER The unit for updating the screen pics. */
/* Original name: CELER The unit for updating the screen pics. */
#ifndef AVALANCHE_CELER2_H
#define AVALANCHE_CELER2_H

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@ -28,7 +28,6 @@
/* CLOSING The closing screen and error handler. */
#include "avalanche/avalanche.h"
#include "avalanche/closing.h"
#include "avalanche/gyro.h"
#include "avalanche/lucerna.h"
@ -36,8 +35,6 @@
#include "common/textconsole.h"
#include "common/random.h"
namespace Avalanche {
Closing::Closing(AvalancheEngine *vm) {

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@ -25,12 +25,14 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#include "engines/advancedDetector.h"
#include "avalanche/avalanche.h"
#include "common/system.h"
#include "common/savefile.h"
#include "graphics/thumbnail.h"
#include "avalanche/avalanche.h"
#include "engines/advancedDetector.h"
#include "graphics/thumbnail.h"
namespace Avalanche {

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@ -25,8 +25,6 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
#include "math.h"
#include "avalanche/avalanche.h"
#include "avalanche/graphics.h"
@ -37,6 +35,8 @@
#include "graphics/palette.h"
#include "math.h"
namespace Avalanche {
const byte Graphics::kEgaPaletteIndex[16] = {0, 1, 2, 3, 4, 5, 20, 7, 56, 57, 58, 59, 60, 61, 62, 63};

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@ -29,9 +29,9 @@
#define AVALANCHE_GRAPHICS_H
#include "common/file.h"
#include "common/rect.h"
#include "graphics/surface.h"
#include "common/rect.h"
namespace Avalanche {
class AvalancheEngine;

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@ -28,7 +28,6 @@
/* GYRO It all revolves around this bit! */
#include "avalanche/avalanche.h"
#include "avalanche/gyro.h"
#include "avalanche/pingo.h"
#include "avalanche/scrolls.h"

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@ -30,15 +30,15 @@
#ifndef AVALANCHE_GYRO2_H
#define AVALANCHE_GYRO2_H
#include "avalanche/roomnums.h"
#include "avalanche/color.h"
#include "common/str.h"
#include "common/scummsys.h"
#include "common/file.h"
#include "graphics/surface.h"
#include "avalanche/roomnums.h"
#include "avalanche/color.h"
namespace Avalanche {
class AvalancheEngine;

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@ -28,7 +28,6 @@
/* LUCERNA The screen, [keyboard] and mouse handler.*/
#include "avalanche/avalanche.h"
#include "avalanche/lucerna.h"
#include "avalanche/gyro.h"
#include "avalanche/scrolls.h"

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@ -25,7 +25,7 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* DROPDOWN A customised version of Oopmenu (qv). */
/* Original name: DROPDOWN A customised version of Oopmenu (qv). */
#include "avalanche/avalanche.h"
#include "avalanche/menu.h"

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@ -25,12 +25,13 @@
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
*/
/* DROPDOWN A customised version of Oopmenu (qv). */
/* Original name: DROPDOWN A customised version of Oopmenu (qv). */
#ifndef AVALANCHE_DROPDOWN2_H
#define AVALANCHE_DROPDOWN2_H
#include "avalanche/color.h"
#include "common/scummsys.h"
#include "common/str.h"

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@ -28,7 +28,6 @@
/* SEQUENCE The sequencer. */
#include "avalanche/avalanche.h"
#include "avalanche/sequence.h"
#include "avalanche/gyro.h"
#include "avalanche/timer.h"

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@ -20,13 +20,14 @@
*
*/
#include "common/system.h"
#include "common/config-manager.h"
#include "audio/audiostream.h"
#include "avalanche/avalanche.h"
#include "avalanche/sound.h"
#include "common/system.h"
#include "common/config-manager.h"
namespace Avalanche {
SoundHandler::SoundHandler(AvalancheEngine *vm) : _vm(vm) {

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@ -28,7 +28,6 @@
/* Original name: TIMEOUT The scheduling unit. */
#include "avalanche/avalanche.h"
#include "avalanche/timer.h"
#include "avalanche/lucerna.h"
#include "avalanche/animation.h"