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cleanup
svn-id: r13659
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d6e78803db
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319ae4deed
@ -165,10 +165,13 @@ void IMuseDigital::callback() {
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int bits = _sound->getBits(_track[l]->soundHandle);
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int channels = _sound->getChannels(_track[l]->soundHandle);
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int32 mixer_size = _track[l]->stream->getFreeSpace() - 4;
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if ((_track[l]->iteration / 2) > mixer_size)
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int32 freeSpace = _track[l]->stream->getFreeSpace() - 4;
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int32 bufferMin = (_track[l]->iteration * 3) / 4;
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if (bufferMin > freeSpace)
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continue;
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int32 mixer_size = freeSpace;
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if ((bits == 12) || (bits == 16)) {
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if (channels == 1)
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mixer_size &= ~1;
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@ -85,7 +85,6 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, int slot) {
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int len;
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int32 offset = READ_LE_UINT16(ptr + 20);
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/* int16 version = */ READ_LE_UINT16(ptr + 22);
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int16 code = READ_LE_UINT16(ptr + 24);
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_sounds[slot].region = (_region *)malloc(sizeof(_region) * 70);
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@ -43,7 +43,7 @@ bool IMuseDigital::allocSlot(int priority) {
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}
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if (!found_free) {
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warning("IMuseDigital::startSound(): All slots are full");
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debug(5, "IMuseDigital::startSound(): All slots are full");
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for (l = 0; l < MAX_DIGITAL_TRACKS; l++) {
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if (_track[l]->used && _track[l]->handle.isActive() &&
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(lower_priority > _track[l]->priority) && (!_track[l]->stream2))
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@ -65,9 +65,9 @@ bool IMuseDigital::allocSlot(int priority) {
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_track[track_id]->soundHandle = NULL;
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_track[track_id]->used = false;
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assert(!_track[track_id]->handle.isActive());
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warning("IMuseDigital::startSound(): Removed sound %d from track %d", _track[track_id]->soundId, track_id);
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debug(5, "IMuseDigital::startSound(): Removed sound %d from track %d", _track[track_id]->soundId, track_id);
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} else {
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warning("IMuseDigital::startSound(): Priority sound too low");
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debug(5, "IMuseDigital::startSound(): Priority sound too low");
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return false;
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}
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}
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