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CGE2: Remove unnecessary warning and debug info from showTitle().
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@ -908,8 +908,6 @@ bool CGE2Engine::showTitle(const char *name) {
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Sprite D(this, LB, 1);
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D._flags._kill = true;
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strcpy(D._file, "hatter");
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warning("STUB: Sprite::showTitle() - Flags changed compared to CGE1's Sprite type.");
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D.gotoxyz(kScrWidth >> 1, -(kPanHeight >> 1));
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_vga->sunset();
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