Revised HashMap implementation

svn-id: r34273
This commit is contained in:
Max Horn 2008-09-02 11:34:12 +00:00
parent 155b8606c1
commit 31ce5eb496
4 changed files with 231 additions and 179 deletions

View File

@ -24,69 +24,35 @@
*/
// The hash map (associative array) implementation in this file is
// based on code by Andrew Y. Ng, 1996:
/*
* Copyright (c) 1998-2003 Massachusetts Institute of Technology.
* This code was developed as part of the Haystack research project
* (http://haystack.lcs.mit.edu/). Permission is hereby granted,
* free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit
* persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
// based on the PyDict implementation of CPython. The erase() method
// is based on example code in the Wikipedia article on Hash tables.
#include "common/hashmap.h"
namespace Common {
// const char *:
// Hash function for strings, taken from CPython.
uint hashit(const char *p) {
uint hash = 0;
uint hash = *p << 7;
byte c;
while ((c = *p++))
hash = (hash * 31 + c);
return hash;
int size = 0;
while ((c = *p++)) {
hash = (1000003 * hash) ^ c;
size++;
}
return hash ^ size;
}
// Like hashit, but converts every char to lowercase before hashing.
uint hashit_lower(const char *p) {
uint hash = 0;
uint hash = tolower(*p) << 7;
byte c;
while ((c = *p++))
hash = (hash * 31 + tolower(c));
return hash;
}
// The following table is taken from the GNU ISO C++ Library's hashtable.h file.
static const uint primes[] = {
53ul, 97ul, 193ul, 389ul, 769ul,
1543ul, 3079ul, 6151ul, 12289ul, 24593ul,
49157ul, 98317ul, 196613ul, 393241ul, 786433ul,
1572869ul, 3145739ul, 6291469ul, 12582917ul, 25165843ul,
50331653ul, 100663319ul, 201326611ul, 402653189ul, 805306457ul,
1610612741ul, 3221225473ul, 4294967291ul
};
uint nextTableSize(uint x) {
int i = 0;
while (x >= primes[i])
i++;
return primes[i];
int size = 0;
while ((c = *p++)) {
hash = (1000003 * hash) ^ tolower(c);
size++;
}
return hash ^ size;
}
#ifdef DEBUG_HASH_COLLISIONS
@ -98,6 +64,7 @@ static double
g_size = 0;
static int g_max_capacity = 0, g_max_size = 0;
static int g_totalHashmaps = 0;
static int g_stats[4] = {0,0,0,0};
void updateHashCollisionStats(int collisions, int lookups, int arrsize, int nele) {
g_collisions += collisions;
@ -108,6 +75,15 @@ void updateHashCollisionStats(int collisions, int lookups, int arrsize, int nele
g_size += nele;
g_totalHashmaps++;
if (3*nele <= 2*8)
g_stats[0]++;
if (3*nele <= 2*16)
g_stats[1]++;
if (3*nele <= 2*32)
g_stats[2]++;
if (3*nele <= 2*64)
g_stats[3]++;
g_max_capacity = MAX(g_max_capacity, arrsize);
g_max_size = MAX(g_max_size, nele);
@ -118,6 +94,15 @@ void updateHashCollisionStats(int collisions, int lookups, int arrsize, int nele
100 * g_collPerLook / g_totalHashmaps,
g_size / g_totalHashmaps, g_max_size,
g_capacity / g_totalHashmaps, g_max_capacity);
fprintf(stdout, " %d less than %d; %d less than %d; %d less than %d; %d less than %d\n",
g_stats[0], 2*8/3,
g_stats[1],2*16/3,
g_stats[2],2*32/3,
g_stats[3],2*64/3);
// TODO:
// * Should record the maximal size of the map during its lifetime, not that at its death
// * Should do some statistics: how many maps are less than 2/3*8, 2/3*16, 2/3*32, ...
}
#endif

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@ -24,32 +24,8 @@
*/
// The hash map (associative array) implementation in this file is
// based on code by Andrew Y. Ng, 1996:
/*
* Copyright (c) 1998-2003 Massachusetts Institute of Technology.
* This code was developed as part of the Haystack research project
* (http://haystack.lcs.mit.edu/). Permission is hereby granted,
* free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit
* persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
// based on the PyDict implementation of CPython. The erase() method
// is based on example code in the Wikipedia article on Hash tables.
#ifndef COMMON_HASHMAP_H
#define COMMON_HASHMAP_H
@ -74,11 +50,6 @@
namespace Common {
// The table sizes ideally are primes. We use a helper function to find
// suitable table sizes.
uint nextTableSize(uint x);
// Enable the following #define if you want to check how many collisions the
// code produces (many collisions indicate either a bad hash function, or a
// hash table that is too small).
@ -113,9 +84,24 @@ public:
Node(const Key &key) : _key(key), _value() {}
};
enum {
HASHMAP_PERTURB_SHIFT = 5,
HASHMAP_MIN_CAPACITY = 16,
// The quotient of the next two constants controls how much the
// internal storage of the hashmap may fill up before being
// increased automatically.
// Note: the quotient of these two must be between and different
// from 0 and 1.
HASHMAP_LOADFACTOR_NUMERATOR = 2,
HASHMAP_LOADFACTOR_DENOMINATOR = 3,
HASHMAP_MEMORYPOOL_SIZE = HASHMAP_MIN_CAPACITY * HASHMAP_LOADFACTOR_NUMERATOR / HASHMAP_LOADFACTOR_DENOMINATOR
};
#ifdef USE_HASHMAP_MEMORY_POOL
MemoryPool _nodePool;
FixedSizeMemoryPool<sizeof(Node), HASHMAP_MEMORYPOOL_SIZE> _nodePool;
Node *allocNode(const Key &key) {
void* mem = _nodePool.malloc();
@ -137,7 +123,7 @@ public:
#endif
Node **_storage; // hashtable of size arrsize.
uint _capacity;
uint _mask; /**< Capacity of the HashMap minus one; must be a power of two of minus one */
uint _size;
HashFunc _hash;
@ -153,7 +139,7 @@ public:
void assign(const HM_t &map);
int lookup(const Key &key) const;
int lookupAndCreateIfMissing(const Key &key);
void expand_array(uint newsize);
void expandStorage(uint newCapacity);
template<class T> friend class IteratorImpl;
@ -175,7 +161,7 @@ public:
NodeType *deref() const {
assert(_hashmap != 0);
assert(_idx < _hashmap->_capacity);
assert(_idx <= _hashmap->_mask);
Node *node = _hashmap->_storage[_idx];
assert(node != 0);
return node;
@ -196,8 +182,8 @@ public:
assert(_hashmap);
do {
_idx++;
} while (_idx < _hashmap->_capacity && _hashmap->_storage[_idx] == 0);
if (_idx >= _hashmap->_capacity)
} while (_idx <= _hashmap->_mask && _hashmap->_storage[_idx] == 0);
if (_idx > _hashmap->_mask)
_idx = (uint)-1;
return *this;
@ -247,7 +233,7 @@ public:
iterator begin() {
// Find and return the _key non-empty entry
for (uint ctr = 0; ctr < _capacity; ++ctr) {
for (uint ctr = 0; ctr <= _mask; ++ctr) {
if (_storage[ctr])
return iterator(ctr, this);
}
@ -259,7 +245,7 @@ public:
const_iterator begin() const {
// Find and return the first non-empty entry
for (uint ctr = 0; ctr < _capacity; ++ctr) {
for (uint ctr = 0; ctr <= _mask; ++ctr) {
if (_storage[ctr])
return const_iterator(ctr, this);
}
@ -298,14 +284,11 @@ public:
*/
template<class Key, class Val, class HashFunc, class EqualFunc>
HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() :
#ifdef USE_HASHMAP_MEMORY_POOL
_nodePool(sizeof(Node)),
#endif
_defaultVal() {
_capacity = nextTableSize(0);
_storage = new Node *[_capacity];
_mask = HASHMAP_MIN_CAPACITY - 1;
_storage = new Node *[HASHMAP_MIN_CAPACITY];
assert(_storage != NULL);
memset(_storage, 0, _capacity * sizeof(Node *));
memset(_storage, 0, HASHMAP_MIN_CAPACITY * sizeof(Node *));
_size = 0;
@ -322,9 +305,6 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap() :
*/
template<class Key, class Val, class HashFunc, class EqualFunc>
HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t &map) :
#ifdef USE_HASHMAP_MEMORY_POOL
_nodePool(sizeof(Node)),
#endif
_defaultVal() {
assign(map);
}
@ -334,14 +314,14 @@ HashMap<Key, Val, HashFunc, EqualFunc>::HashMap(const HM_t &map) :
*/
template<class Key, class Val, class HashFunc, class EqualFunc>
HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {
for (uint ctr = 0; ctr < _capacity; ++ctr)
for (uint ctr = 0; ctr <= _mask; ++ctr)
if (_storage[ctr] != NULL)
freeNode(_storage[ctr]);
delete[] _storage;
#ifdef DEBUG_HASH_COLLISIONS
extern void updateHashCollisionStats(int, int, int, int);
updateHashCollisionStats(_collisions, _lookups, _capacity, _size);
updateHashCollisionStats(_collisions, _lookups, _mask+1, _size);
#endif
}
@ -354,14 +334,14 @@ HashMap<Key, Val, HashFunc, EqualFunc>::~HashMap() {
*/
template<class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t &map) {
_capacity = map._capacity;
_storage = new Node *[_capacity];
_mask = map._mask;
_storage = new Node *[_mask+1];
assert(_storage != NULL);
memset(_storage, 0, _capacity * sizeof(Node *));
memset(_storage, 0, (_mask+1) * sizeof(Node *));
// Simply clone the map given to us, one by one.
_size = 0;
for (uint ctr = 0; ctr < _capacity; ++ctr) {
for (uint ctr = 0; ctr <= _mask; ++ctr) {
if (map._storage[ctr] != NULL) {
_storage[ctr] = allocNode(map._storage[ctr]->_key);
_storage[ctr]->_value = map._storage[ctr]->_value;
@ -375,43 +355,46 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::assign(const HM_t &map) {
template<class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::clear(bool shrinkArray) {
for (uint ctr = 0; ctr < _capacity; ++ctr) {
for (uint ctr = 0; ctr <= _mask; ++ctr) {
if (_storage[ctr] != NULL) {
freeNode(_storage[ctr]);
_storage[ctr] = NULL;
}
}
if (shrinkArray && _capacity > nextTableSize(0)) {
#ifdef USE_HASHMAP_MEMORY_POOL
_nodePool.freeUnusedPages();
#endif
if (shrinkArray && _mask >= HASHMAP_MIN_CAPACITY) {
delete[] _storage;
_capacity = nextTableSize(0);
_storage = new Node *[_capacity];
_mask = HASHMAP_MIN_CAPACITY;
_storage = new Node *[HASHMAP_MIN_CAPACITY];
assert(_storage != NULL);
memset(_storage, 0, _capacity * sizeof(Node *));
memset(_storage, 0, HASHMAP_MIN_CAPACITY * sizeof(Node *));
}
_size = 0;
}
template<class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
assert(newsize > _capacity);
uint ctr, dex;
void HashMap<Key, Val, HashFunc, EqualFunc>::expandStorage(uint newCapacity) {
assert(newCapacity > _mask+1);
const uint old_size = _size;
const uint old_capacity = _capacity;
const uint old_mask = _mask;
Node **old_storage = _storage;
// allocate a new array
_size = 0;
_capacity = newsize;
_storage = new Node *[_capacity];
_mask = newCapacity - 1;
_storage = new Node *[newCapacity];
assert(_storage != NULL);
memset(_storage, 0, _capacity * sizeof(Node *));
memset(_storage, 0, newCapacity * sizeof(Node *));
// rehash all the old elements
for (ctr = 0; ctr < old_capacity; ++ctr) {
for (uint ctr = 0; ctr <= old_mask; ++ctr) {
if (old_storage[ctr] == NULL)
continue;
@ -419,12 +402,13 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
// Since we know that no key exists twice in the old table, we
// can do this slightly better than by calling lookup, since we
// don't have to call _equal().
dex = _hash(old_storage[ctr]->_key) % _capacity;
while (_storage[dex] != NULL) {
dex = (dex + 1) % _capacity;
const uint hash = _hash(old_storage[ctr]->_key);
uint idx = hash & _mask;
for (uint perturb = hash; _storage[idx] != NULL; perturb >>= HASHMAP_PERTURB_SHIFT) {
idx = (5 * idx + perturb + 1) & _mask;
}
_storage[dex] = old_storage[ctr];
_storage[idx] = old_storage[ctr];
_size++;
}
@ -439,10 +423,13 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::expand_array(uint newsize) {
template<class Key, class Val, class HashFunc, class EqualFunc>
int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {
uint ctr = _hash(key) % _capacity;
const uint hash = _hash(key);
uint ctr = hash & _mask;
for (uint perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) {
if (_storage[ctr] == NULL || _equal(_storage[ctr]->_key, key))
break;
while (_storage[ctr] != NULL && !_equal(_storage[ctr]->_key, key)) {
ctr = (ctr + 1) % _capacity;
ctr = (5 * ctr + perturb + 1) & _mask;
#ifdef DEBUG_HASH_COLLISIONS
_collisions++;
@ -453,7 +440,7 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookup(const Key &key) const {
_lookups++;
fprintf(stderr, "collisions %d, lookups %d, ratio %f in HashMap %p; size %d num elements %d\n",
_collisions, _lookups, ((double) _collisions / (double)_lookups),
(const void *)this, _capacity, _size);
(const void *)this, _mask+1, _size);
#endif
return ctr;
@ -467,9 +454,11 @@ int HashMap<Key, Val, HashFunc, EqualFunc>::lookupAndCreateIfMissing(const Key &
_storage[ctr] = allocNode(key);
_size++;
// Keep the load factor below 75%.
if (_size > _capacity * 75 / 100) {
expand_array(nextTableSize(_capacity));
// Keep the load factor below a certain threshold.
uint capacity = _mask + 1;
if (_size * HASHMAP_LOADFACTOR_DENOMINATOR > capacity * HASHMAP_LOADFACTOR_NUMERATOR) {
capacity = capacity < 500 ? (capacity * 4) : (capacity * 2);
expandStorage(capacity);
ctr = lookup(key);
}
}
@ -520,23 +509,35 @@ void HashMap<Key, Val, HashFunc, EqualFunc>::setVal(const Key &key, const Val &v
template<class Key, class Val, class HashFunc, class EqualFunc>
void HashMap<Key, Val, HashFunc, EqualFunc>::erase(const Key &key) {
// This is based on code in the Wikipedia article on Hash tables.
uint i = lookup(key);
const uint hash = _hash(key);
uint i = hash & _mask;
uint perturb;
for (perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) {
if (_storage[i] == NULL || _equal(_storage[i]->_key, key))
break;
i = (5 * i + perturb + 1) & _mask;
}
if (_storage[i] == NULL)
return; // key wasn't present, so no work has to be done
// If we remove a key, we must check all subsequent keys and possibly
// reinsert them.
uint j = i;
freeNode(_storage[i]);
_storage[i] = NULL;
while (true) {
for (perturb = hash; ; perturb >>= HASHMAP_PERTURB_SHIFT) {
// Look at the next table slot
j = (j + 1) % _capacity;
j = (5 * j + perturb + 1) & _mask;
// If the next slot is empty, we are done
if (_storage[j] == NULL)
break;
// Compute the slot where the content of the next slot should normally be,
// assuming an empty table, and check whether we have to move it.
uint k = _hash(_storage[j]->_key) % _capacity;
uint k = _hash(_storage[j]->_key) & _mask;
if ((j > i && (k <= i || k > j)) ||
(j < i && (k <= i && k > j)) ) {
_storage[i] = _storage[j];

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@ -28,22 +28,6 @@
namespace Common {
static const size_t CHUNK_PAGE_SIZE = 32;
void* MemoryPool::allocPage() {
void* result = ::malloc(CHUNK_PAGE_SIZE * _chunkSize);
_pages.push_back(result);
void* current = result;
for (size_t i = 1; i < CHUNK_PAGE_SIZE; ++i) {
void* next = ((char*)current + _chunkSize);
*(void**)current = next;
current = next;
}
*(void**)current = NULL;
return result;
}
MemoryPool::MemoryPool(size_t chunkSize) {
// You must at least fit the pointer in the node (technically unneeded considering the next rounding statement)
_chunkSize = MAX(chunkSize, sizeof(void*));
@ -52,38 +36,68 @@ MemoryPool::MemoryPool(size_t chunkSize) {
_chunkSize = (_chunkSize + sizeof(void*) - 1) & (~(sizeof(void*) - 1));
_next = NULL;
_chunksPerPage = 8;
}
MemoryPool::~MemoryPool() {
for (size_t i = 0; i<_pages.size(); ++i)
::free(_pages[i]);
for (size_t i = 0; i < _pages.size(); ++i)
::free(_pages[i].start);
}
void* MemoryPool::malloc() {
#if 1
if (!_next)
_next = allocPage();
void MemoryPool::allocPage() {
Page page;
void* result = _next;
// Allocate a new page
page.numChunks = _chunksPerPage;
page.start = ::malloc(page.numChunks * _chunkSize);
assert(page.start);
_pages.push_back(page);
// Next time, we'll alocate a page twice as big as this one.
_chunksPerPage *= 2;
// Add the page to the pool of free chunk
addPageToPool(page);
}
void MemoryPool::addPageToPool(const Page &page) {
// Add all chunks of the new page to the linked list (pool) of free chunks
void *current = page.start;
for (size_t i = 1; i < page.numChunks; ++i) {
void *next = ((char*)current + _chunkSize);
*(void **)current = next;
current = next;
}
// Last chunk points to the old _next
*(void**)current = _next;
// From now on, the first free chunk is the first chunk of the new page
_next = page.start;
}
void *MemoryPool::malloc() {
if (!_next) // No free chunks left? Allocate a new page
allocPage();
assert(_next);
void *result = _next;
_next = *(void**)result;
return result;
#else
return ::malloc(_chunkSize);
#endif
}
void MemoryPool::free(void* ptr) {
#if 1
// Add the chunk back to (the start of) the list of free chunks
*(void**)ptr = _next;
_next = ptr;
#else
::free(ptr);
#endif
}
// Technically not compliant C++ to compare unrelated pointers. In practice...
bool MemoryPool::isPointerInPage(void* ptr, void* page) {
return (ptr >= page) && (ptr < (char*)page + CHUNK_PAGE_SIZE * _chunkSize);
bool MemoryPool::isPointerInPage(void *ptr, const Page &page) {
return (ptr >= page.start) && (ptr < (char*)page.start + page.numChunks * _chunkSize);
}
void MemoryPool::freeUnusedPages() {
@ -94,9 +108,10 @@ void MemoryPool::freeUnusedPages() {
numberOfFreeChunksPerPage[i] = 0;
}
void* iterator = _next;
// Compute for each page how many chunks in it are still in use.
void *iterator = _next;
while (iterator) {
// This should be a binary search
// TODO: This should be a binary search (requiring us to keep _pages sorted)
for (size_t i = 0; i < _pages.size(); ++i) {
if (isPointerInPage(iterator, _pages[i])) {
++numberOfFreeChunksPerPage[i];
@ -106,12 +121,32 @@ void MemoryPool::freeUnusedPages() {
iterator = *(void**)iterator;
}
// Free all pages which are not in use.
// TODO: Might want to reset _chunksPerPage here (e.g. to the largest
// _pages[i].numChunks value still in use).
size_t freedPagesCount = 0;
for (size_t i = 0; i < _pages.size(); ++i) {
if (numberOfFreeChunksPerPage[i] == CHUNK_PAGE_SIZE) {
::free(_pages[i]);
_pages[i] = NULL; // TODO : Remove NULL values
if (numberOfFreeChunksPerPage[i] == _pages[i].numChunks) {
// Remove all chunks of this page from the list of free chunks
void **iter2 = &_next;
while (*iter2) {
if (isPointerInPage(*iter2, _pages[i]))
*iter2 = **(void***)iter2;
else
iter2 = *(void***)iter2;
}
::free(_pages[i].start);
++freedPagesCount;
_pages[i].start = NULL;
}
}
for (size_t i = 0; i < _pages.size(); ) {
if (_pages[i].start == NULL) {
_pages.remove_at(i);
// We just removed an entry, so we do not advance "i"
} else {
++i;
}
}

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@ -32,26 +32,57 @@
namespace Common {
class MemoryPool {
private:
protected:
MemoryPool(const MemoryPool&);
MemoryPool& operator=(const MemoryPool&);
size_t _chunkSize;
Array<void*> _pages;
void* _next;
struct Page {
void *start;
size_t numChunks;
};
size_t _chunkSize;
Array<Page> _pages;
void *_next;
size_t _chunksPerPage;
void allocPage();
void addPageToPool(const Page &page);
bool isPointerInPage(void *ptr, const Page &page);
void* allocPage();
bool isPointerInPage(void* ptr, void* page);
public:
MemoryPool(size_t chunkSize);
~MemoryPool();
void* malloc();
void free(void* ptr);
void *malloc();
void free(void *ptr);
void freeUnusedPages();
};
template<size_t CHUNK_SIZE, size_t NUM_INTERNAL_CHUNKS = 32>
class FixedSizeMemoryPool : public MemoryPool {
private:
enum {
REAL_CHUNK_SIZE = (CHUNK_SIZE + sizeof(void*) - 1) & (~(sizeof(void*) - 1))
};
byte _storage[NUM_INTERNAL_CHUNKS * REAL_CHUNK_SIZE];
public:
FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) {
assert(REAL_CHUNK_SIZE == _chunkSize);
// Insert some static storage
Page internalPage = { _storage, NUM_INTERNAL_CHUNKS };
addPageToPool(internalPage);
}
};
template<size_t CHUNK_SIZE>
class FixedSizeMemoryPool<CHUNK_SIZE,0> : public MemoryPool {
public:
FixedSizeMemoryPool() : MemoryPool(CHUNK_SIZE) {}
};
} // End of namespace Common
#endif