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MACVENTURE: Fix window initialization
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parent
e15e6dcfb3
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@ -218,7 +218,7 @@ void Gui::initWindows() {
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loadBorders(_controlsWindow, findWindowData(kCommandsWindow).type);
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// Main Game Window
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_mainGameWindow = _wm.addWindow(true, true, true);
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_mainGameWindow = _wm.addWindow(false, false, false);
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_mainGameWindow->setDimensions(getWindowData(kMainGameWindow).bounds);
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_mainGameWindow->setActive(false);
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_mainGameWindow->setCallback(mainGameWindowCallback, this);
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