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Fix resizing of the internal color array in Palette-class.
svn-id: r35136
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@ -223,7 +223,7 @@ void Palette::saturatedAddColor(byte index, signed r, signed g, signed b) {
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}
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Palette& Palette::load9BitColors(uint16 *colors, uint colorCount) {
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_colors.resize(colorCount);
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setColorCount(colorCount);
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for (uint i = 0; i < colorCount; i++) {
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setComponent(i, R_INDEX, ((colors[i] >> 8) & 7) * COMPONENT_MUL);
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setComponent(i, G_INDEX, ((colors[i] >> 4) & 7) * COMPONENT_MUL);
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@ -234,7 +234,7 @@ Palette& Palette::load9BitColors(uint16 *colors, uint colorCount) {
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}
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Palette& Palette::load24BitColors(byte *colors, uint colorCount) {
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_colors.resize(colorCount);
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setColorCount(colorCount);
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for (uint i = 0; i < colorCount; i++) {
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setComponent(i, R_INDEX, colors[i * 3 + 0]);
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setComponent(i, G_INDEX, colors[i * 3 + 1]);
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@ -244,4 +244,8 @@ Palette& Palette::load24BitColors(byte *colors, uint colorCount) {
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return *this;
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}
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void Palette::setColorCount(uint colorCount) {
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_colors.resize(colorCount * COMPONENTS_PER_COLOR);
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}
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} // End of namespace Cine
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@ -80,6 +80,7 @@ private:
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PackedColor getColor(byte colorIndex);
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void setColor(byte colorIndex, PackedColor color);
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void saturatedAddColor(byte index, signed r, signed g, signed b);
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void setColorCount(uint colorCount);
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Common::Array<byte> _colors;
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};
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