VIDEO: Use || instead of the currently incorrect &&

The code currenly has 4 logically dead lines. Instead of requiring
both newWidth and newHeight to be non zero, just make sure one of
them is non zero and set the other one to the current size.
This commit is contained in:
Joel Teichroeb 2014-04-11 19:50:16 -07:00
parent 15c6293128
commit 32e85a957d

View File

@ -176,7 +176,7 @@ const Graphics::Surface *FlicDecoder::FlicVideoTrack::decodeNextFrame() {
uint16 newWidth = _fileStream->readUint16LE();
uint16 newHeight = _fileStream->readUint16LE();
if ((newWidth != 0) && (newHeight != 0)) {
if ((newWidth != 0) || (newHeight != 0)) {
if (newWidth == 0)
newWidth = _surface->w;
if (newHeight == 0)