mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-17 23:44:22 +00:00
Moving AppendableAudioStream into SCUMM engine, as it is only used there
svn-id: r16494
This commit is contained in:
parent
bc44b5ec15
commit
32f0dbdcb2
@ -28,6 +28,7 @@
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#include "scumm/imuse_digi/dimuse_sndmgr.h"
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#include "scumm/music.h"
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#include "scumm/saveload.h"
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#include "scumm/sound.h"
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#include "sound/mixer.h"
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#include "sound/audiostream.h"
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@ -23,8 +23,7 @@
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#define SMUSH_MIXER_H
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#include "stdafx.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "scumm/sound.h"
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namespace Scumm {
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@ -26,8 +26,7 @@
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#include "scumm/smush/chunk.h"
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#include "scumm/smush/codec37.h"
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#include "scumm/smush/codec47.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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#include "scumm/sound.h"
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namespace Scumm {
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146
scumm/sound.cpp
146
scumm/sound.cpp
@ -2237,4 +2237,150 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) {
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}
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#pragma mark -
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#pragma mark --- Appendable audio stream ---
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#pragma mark -
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/**
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* Wrapped memory stream.
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*/
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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class AppendableMemoryStream : public AppendableAudioStream {
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protected:
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OSystem::MutexRef _mutex;
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byte *_bufferStart;
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byte *_bufferEnd;
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byte *_pos;
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byte *_end;
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bool _finalized;
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const int _rate;
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inline bool eosIntern() const { return _end == _pos; };
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public:
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AppendableMemoryStream(int rate, uint bufferSize);
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~AppendableMemoryStream();
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return stereo; }
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bool endOfStream() const { return _finalized && eosIntern(); }
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bool endOfData() const { return eosIntern(); }
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int getRate() const { return _rate; }
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void append(const byte *data, uint32 len);
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void finish() { _finalized = true; }
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};
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::AppendableMemoryStream(int rate, uint bufferSize)
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: _finalized(false), _rate(rate) {
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// Verify the buffer size is sane
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if (is16Bit && stereo)
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assert((bufferSize & 3) == 0);
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else if (is16Bit || stereo)
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assert((bufferSize & 1) == 0);
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_bufferStart = (byte *)malloc(bufferSize);
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_pos = _end = _bufferStart;
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_bufferEnd = _bufferStart + bufferSize;
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_mutex = g_system->createMutex();
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::~AppendableMemoryStream() {
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free(_bufferStart);
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g_system->deleteMutex(_mutex);
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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int AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
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Common::StackLock lock(_mutex);
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int samples = 0;
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while (samples < numSamples && !eosIntern()) {
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// Wrap around?
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if (_pos >= _bufferEnd)
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_pos = _pos - (_bufferEnd - _bufferStart);
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const byte *endMarker = (_pos > _end) ? _bufferEnd : _end;
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const int len = MIN(numSamples, samples + (int)(endMarker - _pos) / (is16Bit ? 2 : 1));
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while (samples < len) {
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*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _pos, isLE);
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_pos += (is16Bit ? 2 : 1);
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samples++;
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}
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}
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return samples;
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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void AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::append(const byte *data, uint32 len) {
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Common::StackLock lock(_mutex);
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// Verify the buffer size is sane
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if (is16Bit && stereo)
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assert((len & 3) == 0);
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else if (is16Bit || stereo)
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assert((len & 1) == 0);
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// Verify that the stream has not yet been finalized (by a call to finish())
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assert(!_finalized);
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if (_end + len > _bufferEnd) {
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// Wrap-around case
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uint32 size_to_end_of_buffer = _bufferEnd - _end;
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len -= size_to_end_of_buffer;
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if ((_end < _pos) || (_bufferStart + len >= _pos)) {
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debug(2, "AppendableMemoryStream: buffer overflow (A)");
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return;
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}
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memcpy(_end, data, size_to_end_of_buffer);
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memcpy(_bufferStart, data + size_to_end_of_buffer, len);
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_end = _bufferStart + len;
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} else {
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if ((_end < _pos) && (_end + len >= _pos)) {
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debug(2, "AppendableMemoryStream: buffer overflow (B)");
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return;
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}
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memcpy(_end, data, len);
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_end += len;
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}
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}
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#define MAKE_WRAPPED(STEREO, UNSIGNED) \
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if (is16Bit) { \
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if (isLE) \
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return new AppendableMemoryStream<STEREO, true, UNSIGNED, true>(rate, len); \
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else \
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return new AppendableMemoryStream<STEREO, true, UNSIGNED, false>(rate, len); \
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} else \
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return new AppendableMemoryStream<STEREO, false, UNSIGNED, false>(rate, len)
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AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len) {
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const bool isStereo = (_flags & SoundMixer::FLAG_STEREO) != 0;
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const bool is16Bit = (_flags & SoundMixer::FLAG_16BITS) != 0;
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const bool isUnsigned = (_flags & SoundMixer::FLAG_UNSIGNED) != 0;
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const bool isLE = (_flags & SoundMixer::FLAG_LITTLE_ENDIAN) != 0;
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if (isStereo) {
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if (isUnsigned) {
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MAKE_WRAPPED(true, true);
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} else {
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MAKE_WRAPPED(true, false);
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}
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} else {
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if (isUnsigned) {
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MAKE_WRAPPED(false, true);
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} else {
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MAKE_WRAPPED(false, false);
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}
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}
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}
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} // End of namespace Scumm
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@ -22,6 +22,7 @@
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#define SOUND_H
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#include "common/scummsys.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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class File;
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@ -129,6 +130,19 @@ protected:
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bool isSoundInQueue(int sound) const;
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};
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/**
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* An audio stream to which additional data can be appended on-the-fly.
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* Used by SMUSH and iMuseDigital.
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*/
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class AppendableAudioStream : public AudioStream {
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public:
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virtual void append(const byte *data, uint32 len) = 0;
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virtual void finish() = 0;
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};
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AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len);
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} // End of namespace Scumm
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#endif
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@ -28,18 +28,6 @@
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#include "sound/vorbis.h"
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#include "sound/flac.h"
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// This used to be an inline template function, but
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// buggy template function handling in MSVC6 forced
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// us to go with the macro approach. So far this is
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// the only template function that MSVC6 seemed to
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// compile incorrectly. Knock on wood.
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#define READSAMPLE(is16Bit, isUnsigned, ptr) \
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((is16Bit ? READ_BE_UINT16(ptr) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
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#define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
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((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
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struct StreamFileFormat {
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/** Decodername */
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const char* decoderName;
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@ -176,123 +164,7 @@ int LinearMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buf
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#pragma mark -
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#pragma mark --- AppendableMemoryStream ---
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#pragma mark -
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/**
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* Wrapped memory stream.
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*/
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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class AppendableMemoryStream : public AppendableAudioStream {
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protected:
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OSystem::MutexRef _mutex;
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byte *_bufferStart;
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byte *_bufferEnd;
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byte *_pos;
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byte *_end;
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bool _finalized;
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const int _rate;
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inline bool eosIntern() const { return _end == _pos; };
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public:
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AppendableMemoryStream(int rate, uint bufferSize);
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~AppendableMemoryStream();
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int readBuffer(int16 *buffer, const int numSamples);
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bool isStereo() const { return stereo; }
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bool endOfStream() const { return _finalized && eosIntern(); }
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bool endOfData() const { return eosIntern(); }
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int getRate() const { return _rate; }
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void append(const byte *data, uint32 len);
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void finish() { _finalized = true; }
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};
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::AppendableMemoryStream(int rate, uint bufferSize)
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: _finalized(false), _rate(rate) {
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// Verify the buffer size is sane
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if (is16Bit && stereo)
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assert((bufferSize & 3) == 0);
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else if (is16Bit || stereo)
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assert((bufferSize & 1) == 0);
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_bufferStart = (byte *)malloc(bufferSize);
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_pos = _end = _bufferStart;
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_bufferEnd = _bufferStart + bufferSize;
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_mutex = g_system->createMutex();
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::~AppendableMemoryStream() {
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free(_bufferStart);
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g_system->deleteMutex(_mutex);
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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int AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::readBuffer(int16 *buffer, const int numSamples) {
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Common::StackLock lock(_mutex);
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int samples = 0;
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while (samples < numSamples && !eosIntern()) {
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// Wrap around?
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if (_pos >= _bufferEnd)
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_pos = _pos - (_bufferEnd - _bufferStart);
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const byte *endMarker = (_pos > _end) ? _bufferEnd : _end;
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const int len = MIN(numSamples, samples + (int)(endMarker - _pos) / (is16Bit ? 2 : 1));
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while (samples < len) {
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*buffer++ = READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, _pos, isLE);
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_pos += (is16Bit ? 2 : 1);
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samples++;
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}
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}
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return samples;
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}
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template<bool stereo, bool is16Bit, bool isUnsigned, bool isLE>
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void AppendableMemoryStream<stereo, is16Bit, isUnsigned, isLE>::append(const byte *data, uint32 len) {
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Common::StackLock lock(_mutex);
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// Verify the buffer size is sane
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if (is16Bit && stereo)
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assert((len & 3) == 0);
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else if (is16Bit || stereo)
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assert((len & 1) == 0);
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// Verify that the stream has not yet been finalized (by a call to finish())
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assert(!_finalized);
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if (_end + len > _bufferEnd) {
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// Wrap-around case
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uint32 size_to_end_of_buffer = _bufferEnd - _end;
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len -= size_to_end_of_buffer;
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if ((_end < _pos) || (_bufferStart + len >= _pos)) {
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debug(2, "AppendableMemoryStream: buffer overflow (A)");
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return;
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}
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memcpy(_end, data, size_to_end_of_buffer);
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memcpy(_bufferStart, data + size_to_end_of_buffer, len);
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_end = _bufferStart + len;
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} else {
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if ((_end < _pos) && (_end + len >= _pos)) {
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debug(2, "AppendableMemoryStream: buffer overflow (B)");
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return;
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}
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memcpy(_end, data, len);
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_end += len;
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}
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}
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#pragma mark -
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#pragma mark --- Input stream factories ---
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#pragma mark --- Input stream factory ---
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#pragma mark -
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/* In the following, we use preprocessor / macro tricks to simplify the code
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@ -334,33 +206,3 @@ AudioStream *makeLinearInputStream(int rate, byte _flags, const byte *ptr, uint3
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}
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}
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}
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#define MAKE_WRAPPED(STEREO, UNSIGNED) \
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if (is16Bit) { \
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if (isLE) \
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return new AppendableMemoryStream<STEREO, true, UNSIGNED, true>(rate, len); \
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else \
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return new AppendableMemoryStream<STEREO, true, UNSIGNED, false>(rate, len); \
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} else \
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return new AppendableMemoryStream<STEREO, false, UNSIGNED, false>(rate, len)
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AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len) {
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const bool isStereo = (_flags & SoundMixer::FLAG_STEREO) != 0;
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const bool is16Bit = (_flags & SoundMixer::FLAG_16BITS) != 0;
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const bool isUnsigned = (_flags & SoundMixer::FLAG_UNSIGNED) != 0;
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const bool isLE = (_flags & SoundMixer::FLAG_LITTLE_ENDIAN) != 0;
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if (isStereo) {
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if (isUnsigned) {
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MAKE_WRAPPED(true, true);
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} else {
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MAKE_WRAPPED(true, false);
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}
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} else {
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if (isUnsigned) {
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MAKE_WRAPPED(false, true);
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} else {
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MAKE_WRAPPED(false, false);
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}
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}
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}
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static AudioStream* openStreamFile(const char *filename);
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};
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class AppendableAudioStream : public AudioStream {
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public:
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virtual void append(const byte *data, uint32 len) = 0;
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virtual void finish() = 0;
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};
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/**
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* A simple AudioStream which represents a 'silent' stream,
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* containing the specified number of zero samples.
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*/
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class ZeroInputStream : public AudioStream {
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private:
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int _len;
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@ -105,6 +103,18 @@ public:
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};
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AudioStream *makeLinearInputStream(int rate, byte _flags, const byte *ptr, uint32 len, uint loopOffset, uint loopLen);
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AppendableAudioStream *makeAppendableAudioStream(int rate, byte _flags, uint32 len);
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// This used to be an inline template function, but
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// buggy template function handling in MSVC6 forced
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// us to go with the macro approach. So far this is
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// the only template function that MSVC6 seemed to
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// compile incorrectly. Knock on wood.
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#define READSAMPLE(is16Bit, isUnsigned, ptr) \
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((is16Bit ? READ_BE_UINT16(ptr) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
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#define READ_ENDIAN_SAMPLE(is16Bit, isUnsigned, ptr, isLE) \
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((is16Bit ? (isLE ? READ_LE_UINT16(ptr) : READ_BE_UINT16(ptr)) : (*ptr << 8)) ^ (isUnsigned ? 0x8000 : 0))
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#endif
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