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ADL: Fix debug mode hang in hires5 animation
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@ -101,6 +101,10 @@ void HiRes5Engine::drawLight(uint index, byte color) const {
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}
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void HiRes5Engine::animateLights() const {
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// Skip this if we're running a debug script
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if (_inputScript)
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return;
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int index;
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byte color = 0x2a;
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