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fixed irritating MI2 warning
svn-id: r18485
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bf507bfa11
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@ -323,6 +323,13 @@ void ScummEngine::CHARSET_1() {
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_haveMsg = 0xFF;
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_keepText = false;
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break;
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case 8:
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// Ignore this code here. Occurs e.g. in MI2 when you
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// talk to the carpenter on scabb island. It works like
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// code 1 (=newline) in verb texts, but is ignored in
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// spoken text (i.e. here). Used for very long verb
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// sentences.
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break;
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case 9:
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frme = *buffer++;
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frme |= *buffer++ << 8;
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