NEWS: JANITORIAL: Added missing full stops

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Eugene Sandulenko 2021-08-02 17:46:43 +02:00
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NEWS.md

@ -14,7 +14,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for Transylvania.
- Added support for Crimson Crown.
- Added support for OO-Topos.
- Added support for Glulx interactive fiction games
- Added support for Glulx interactive fiction games.
- Added support for Lure of the Temptress Konami release.
- Added support for Private Eye (US release).
- Added support for Spanish Blue Force.
@ -190,7 +190,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Now Hebrew is displayed correctly in GUI (requires FriBiDi library).
- Updated the Roland MT-32 emulation code to Munt 2.4.0.
- Added option to select the default voice for ports that support Text-to-Speech.
- Added support for Discord Rich Presence integration on supported platforms (Windows Vista+, macOS 10.9+ 64 Bit)
- Added support for Discord Rich Presence integration on supported platforms (Windows Vista+, macOS 10.9+ 64 Bit).
- Major improvements to the keymapper.
- Games are now recognised by engineid:gameid combination.
@ -284,11 +284,11 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fix crash loading some savegames directly from the launcher.
- Fix curing the well in Nightshadow.
- Fix loading of wall items from savegames.
- Fix U/D keys not working on Quests dialog
- Fix incorrect mirror destination for Dragon Tower
- Fix crash reading book in Great Pyramid safe
- Prevent attributes from going negative
- Fix border faces animation during Clairvoyance
- Fix U/D keys not working on Quests dialog.
- Fix incorrect mirror destination for Dragon Tower.
- Fix crash reading book in Great Pyramid safe.
- Prevent attributes from going negative.
- Fix border faces animation during Clairvoyance.
ZVision:
- Fixed regression in the safe puzzle in Zork Nemesis: The Forbidden Lands.
@ -767,7 +767,7 @@ For a more comprehensive changelog of the latest experimental code, see:
in-game dialog.
Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
- Fixed some Discworld 2 text/voice not displaying & playing all the way through.
- Fix crash in in-game save menu when all slots are used with long names
TsAGE:
@ -840,7 +840,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed missing translations in the in-game quit and restart dialogs in Pajama Sam 1.
- Fixed visual glitches in DOTT that occured after loading a savegame with the stereo
in Green Tentacle's room turned on.
- Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions)
- Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions).
- Added support for the Dutch demo of Let's Explore the Airport with Buzzy.
Sherlock:
@ -911,10 +911,10 @@ For a more comprehensive changelog of the latest experimental code, see:
SCI:
- Make cursor workarounds work properly on OpenPandora (and other devices, that
support touch screen and analog sticks/mouse at the same time)
support touch screen and analog sticks/mouse at the same time).
- Script patch to fix broken ending battle in multilingual King's Quest 5
(French, German + Spanish versions are all broken)
- Fixed invalid memory access, when loading broken King's Quest 5 credit music track
(French, German + Spanish versions are all broken).
- Fixed invalid memory access, when loading broken King's Quest 5 credit music track.
- Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires
setting and restoring the saved game afterwards.
@ -1227,7 +1227,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- Added support for Once Upon A Time: Little Red Riding Hood
- Added support for Once Upon A Time: Little Red Riding Hood.
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.
@ -1263,7 +1263,7 @@ For a more comprehensive changelog of the latest experimental code, see:
in scene with "von Braun").
Gob:
- Fixed a crash in Lost in Time
- Fixed a crash in Lost in Time.
- Rewrote the AdLib player. Enabled the now working MDY player in
Fascination and Geisha.