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ILLUSIONS: Fixed crash in Duckman demo on attempt to launch the menu
Fixes #11190
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@ -77,6 +77,8 @@ BaseMenu *DuckmanMenuSystem::createMenuById(int menuId) {
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switch (menuId) {
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case kDuckmanMainMenu:
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return createMainMenu();
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case kDuckmanMainMenuDemo:
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return createMainMenuDemo();
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case kDuckmanPauseMenu:
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return createPauseMenu();
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case kDuckmanQueryRestartMenu:
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@ -107,6 +109,15 @@ BaseMenu *DuckmanMenuSystem::createMainMenu() {
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return menu;
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}
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BaseMenu *DuckmanMenuSystem::createMainMenuDemo() {
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BaseMenu *menu = new BaseMenu(this, 0x00120003, 12, 17, 11, 27, 0);
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menu->addMenuItem(new MenuItem("Start New Game", new MenuActionReturnChoice(this, 2)));
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menu->addMenuItem(new MenuItem("Load Saved Game", new MenuActionLoadGame(this, 1)));
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menu->addMenuItem(new MenuItem("Options", new MenuActionEnterMenu(this, kDuckmanOptionsMenu)));
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menu->addMenuItem(new MenuItem("Quit Game", new MenuActionEnterQueryMenu(this, kDuckmanQueryQuitMenu, 3)));
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return menu;
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}
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BaseMenu *DuckmanMenuSystem::createLoadGameMenu() {
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return 0; // TODO
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}
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@ -277,10 +288,9 @@ int DuckmanMenuSystem::convertRootMenuId(uint32 menuId) {
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case 0x180007: // load game failed menu
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return kDuckmanLoadGameFailedMenu;
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/* TODO CHECKME Another pause menu?
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case 0x180008:
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menuData = &g_menuDataPause;
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*/
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return kDuckmanMainMenuDemo;
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default:
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error("DuckmanMenuSystem() Menu ID %08X not found", menuId);
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}
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@ -36,6 +36,7 @@ enum SliderActionType {
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enum {
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kDuckmanMainMenu,
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kDuckmanMainMenuDemo,
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kDuckmanLoadGameMenu,
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kDuckmanLoadGameFailedMenu,
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kDuckmanOptionsMenu,
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@ -66,6 +67,7 @@ public://protected:
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BaseMenu *getMenuById(int menuId) override;
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BaseMenu *createMenuById(int menuId);
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BaseMenu *createMainMenu();
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BaseMenu *createMainMenuDemo();
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BaseMenu *createLoadGameMenu();
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BaseMenu *createLoadGameFailedMenu();
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BaseMenu *createOptionsMenu();
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