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Remove pointless check, exists in all SCUMM6+.
svn-id: r18793
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233f1fb7ef
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@ -1334,11 +1334,9 @@ void ScummEngine_v6::o6_loadRoomWithEgo() {
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a->putActor(0, 0, room);
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_egoPositioned = false;
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if (VAR_WALKTO_OBJ != 0xFF)
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VAR(VAR_WALKTO_OBJ) = obj;
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VAR(VAR_WALKTO_OBJ) = obj;
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startScene(a->_room, a, obj);
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if (VAR_WALKTO_OBJ != 0xFF)
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VAR(VAR_WALKTO_OBJ) = 0;
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VAR(VAR_WALKTO_OBJ) = 0;
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if (_version == 6) {
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camera._cur.x = camera._dest.x = a->_pos.x;
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