Slowed down actor movement a bit.

svn-id: r16571
This commit is contained in:
Torbjörn Andersson 2005-01-16 16:10:06 +00:00
parent 608cfc0149
commit 34565795e8

View File

@ -960,7 +960,7 @@ int Actor::direct(int msec) {
// FIXME: HACK. This should be turned into cycle event.
_lastTickMsec += msec;
if (_lastTickMsec > ticksToMSec(2)) { // fixme
if (_lastTickMsec > 1000 / 15) { // fixme
_lastTickMsec = 0;
//process actions
handleActions(msec, false);