Added preliminary support for loading locations in BRA:

- changed parseLocation to invoke subclasses for version-specific keywords.
- implemented loading of background resources (backgrounds should be visible)

svn-id: r28568
This commit is contained in:
Nicola Mettifogo 2007-08-12 19:11:37 +00:00
parent d7b6f0ecc8
commit 3465571b12
7 changed files with 261 additions and 112 deletions

View File

@ -183,7 +183,12 @@ void Parallaction::parseCommands(Script &script, CommandList& list) {
}
list.push_front(cmd); // NOTE: command lists are written backwards in scripts
// FIXME: implement a proper parseCommands for BRA
if (getGameType() == GType_BRA)
delete cmd;
else
list.push_front(cmd); // NOTE: command lists are written backwards in scripts
fillBuffers(script, true);
}

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@ -25,6 +25,7 @@
#include "common/stdafx.h"
#include "parallaction/parallaction.h"
#include "parallaction/util.h"
namespace Parallaction {
@ -87,17 +88,17 @@ Cnv* DosDisk_br::loadTalk(const char *name) {
Script* DosDisk_br::loadLocation(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadLocation");
Common::File stream;
Common::File *stream = new Common::File;
char path[PATH_LEN];
sprintf(path, "%s/%s/%s.slf", _partPath, _languageDir, name);
if (!stream.open(path)) {
if (!stream->open(path)) {
sprintf(path, "%s/%s/%s.loc", _partPath, _languageDir, name);
if (!stream.open(path))
if (!stream->open(path))
errorFileNotFound(path);
}
return new Script(&stream, false);
return new Script(stream, true);
}
Script* DosDisk_br::loadScript(const char* name) {
@ -205,6 +206,53 @@ void DosDisk_br::loadSlide(BackgroundInfo& info, const char *name) {
void DosDisk_br::loadScenery(BackgroundInfo& info, const char *name, const char *mask, const char* path) {
debugC(5, kDebugDisk, "DosDisk_br::loadScenery");
char filename[PATH_LEN];
Common::File stream;
if (name) {
sprintf(filename, "%s/bkg/%s.bkg", _partPath, name);
if (!stream.open(filename))
errorFileNotFound(filename);
stream.skip(4);
info.width = stream.readUint32BE();
info.height = stream.readUint32BE();
stream.skip(20);
byte rgb[768];
stream.read(rgb, 768);
for (uint i = 0; i < 256; i++) {
info.palette.setEntry(i, rgb[i] >> 2, rgb[i+256] >> 2, rgb[i+512] >> 2);
}
info.bg.create(info.width, info.height, 1);
stream.read(info.bg.pixels, info.width * info.height);
}
if (mask) {
sprintf(filename, "%s/msk/%s.msk", _partPath, mask);
if (!stream.open(filename))
errorFileNotFound(filename);
// NOTE: info.width and info.height are only valid if the background graphics
// have already been loaded
info.mask.create(info.width, info.height);
stream.read(info.mask.data, info.width * info.height);
}
if (path) {
sprintf(filename, "%s/pth/%s.pth", _partPath, path);
if (!stream.open(filename))
errorFileNotFound(filename);
// NOTE: info.width and info.height are only valid if the background graphics
// have already been loaded
info.path.create(info.width, info.height);
stream.read(info.path.data, info.width * info.height);
}
return;
}

View File

@ -42,116 +42,91 @@ void Parallaction::parseLocation(const char *filename) {
Script *_locationScript = _disk->loadLocation(filename);
_hasLocationSound = false;
// WORKAROUND: the original code erroneously incremented
// _currentLocationIndex, thus producing inconsistent
// savegames. This workaround modified the following loop
// and if-statement, so the code exactly matches the one
// in Big Red Adventure.
_currentLocationIndex = -1;
uint16 _di = 0;
while (_locationNames[_di][0] != '\0') {
if (!scumm_stricmp(_locationNames[_di], filename)) {
_currentLocationIndex = _di;
}
_di++;
}
if (_currentLocationIndex == -1) {
strcpy(_locationNames[_numLocations], filename);
_currentLocationIndex = _numLocations;
_numLocations++;
_locationNames[_numLocations][0] = '\0';
_localFlags[_numLocations] = 0;
} else {
_localFlags[_currentLocationIndex] |= kFlagsVisited; // 'visited'
}
fillBuffers(*_locationScript, true);
printf("ciao (%s)\n", filename);
while (scumm_stricmp(_tokens[0], "ENDLOCATION")) {
if (!scumm_stricmp(_tokens[0], "LOCATION")) {
// The parameter for location is 'location.mask'.
// If mask is not present, then it is assumed
// that path & mask are encoded in the background
// bitmap, otherwise a separate .msk file exists.
printf("inst = %s\n", _tokens[0]);
char *mask = strchr(_tokens[1], '.');
if (mask) {
mask[0] = '\0';
mask++;
}
bool parsed = parseLocationLine(filename, _locationScript);
if (!parsed) {
// WORKAROUND: the original code erroneously incremented
// _currentLocationIndex, thus producing inconsistent
// savegames. This workaround modified the following loop
// and if-statement, so the code exactly matches the one
// in Big Red Adventure.
_currentLocationIndex = -1;
uint16 _di = 0;
while (_locationNames[_di][0] != '\0') {
if (!scumm_stricmp(_locationNames[_di], filename)) {
_currentLocationIndex = _di;
if (!scumm_stricmp(_tokens[0], "LOCALFLAGS")) {
_si = 1; // _localFlagNames[0] = 'visited'
while (_tokens[_si][0] != '\0') {
_localFlagNames->addData(_tokens[_si]);
_si++;
}
_di++;
}
} else
if (!scumm_stricmp(_tokens[0], "COMMANDS")) {
parseCommands(*_locationScript, _location._commands);
} else
if (!scumm_stricmp(_tokens[0], "ACOMMANDS")) {
parseCommands(*_locationScript, _location._aCommands);
} else
if (!scumm_stricmp(_tokens[0], "FLAGS")) {
if ((_localFlags[_currentLocationIndex] & kFlagsVisited) == 0) {
// only for 1st visit
_localFlags[_currentLocationIndex] = 0;
_si = 1;
if (_currentLocationIndex == -1) {
strcpy(_locationNames[_numLocations], filename);
_currentLocationIndex = _numLocations;
do {
byte _al = _localFlagNames->lookup(_tokens[_si]);
_localFlags[_currentLocationIndex] |= 1 << (_al - 1);
_numLocations++;
_locationNames[_numLocations][0] = '\0';
_localFlags[_numLocations] = 0;
} else {
_localFlags[_currentLocationIndex] |= kFlagsVisited; // 'visited'
}
_si++;
if (scumm_stricmp(_tokens[_si], "|")) break;
_si++;
} while (true);
}
} else
if (!scumm_stricmp(_tokens[0], "COMMENT")) {
_location._comment = parseComment(*_locationScript);
} else
if (!scumm_stricmp(_tokens[0], "ENDCOMMENT")) {
_location._endComment = parseComment(*_locationScript);
} else
if (!scumm_stricmp(_tokens[0], "SOUND")) {
if (getPlatform() == Common::kPlatformAmiga) {
strcpy(_locationSound, _tokens[1]);
_hasLocationSound = true;
}
} else
if (!scumm_stricmp(_tokens[0], "MUSIC")) {
if (getPlatform() == Common::kPlatformAmiga)
_soundMan->setMusicFile(_tokens[1]);
} else
error("unknown keyword '%s' in location '%s'", _tokens[0], filename);
}
strcpy(_location._name, _tokens[1]);
switchBackground(_location._name, mask);
if (_tokens[2][0] != '\0') {
_char._ani._left = atoi(_tokens[2]);
_char._ani._top = atoi(_tokens[3]);
}
if (_tokens[4][0] != '\0') {
_char._ani._frame = atoi(_tokens[4]);
}
}
if (!scumm_stricmp(_tokens[0], "DISK")) {
_disk->selectArchive(_tokens[1]);
}
if (!scumm_stricmp(_tokens[0], "LOCALFLAGS")) {
_si = 1; // _localFlagNames[0] = 'visited'
while (_tokens[_si][0] != '\0') {
_localFlagNames->addData(_tokens[_si]);
_si++;
}
}
if (!scumm_stricmp(_tokens[0], "COMMANDS")) {
parseCommands(*_locationScript, _location._commands);
}
if (!scumm_stricmp(_tokens[0], "ACOMMANDS")) {
parseCommands(*_locationScript, _location._aCommands);
}
if (!scumm_stricmp(_tokens[0], "FLAGS")) {
if ((_localFlags[_currentLocationIndex] & kFlagsVisited) == 0) {
// only for 1st visit
_localFlags[_currentLocationIndex] = 0;
_si = 1;
do {
byte _al = _localFlagNames->lookup(_tokens[_si]);
_localFlags[_currentLocationIndex] |= 1 << (_al - 1);
_si++;
if (scumm_stricmp(_tokens[_si], "|")) break;
_si++;
} while (true);
}
}
if (!scumm_stricmp(_tokens[0], "COMMENT")) {
_location._comment = parseComment(*_locationScript);
debugC(3, kDebugLocation, "Location comment: '%s'", _location._comment);
}
if (!scumm_stricmp(_tokens[0], "ENDCOMMENT")) {
_location._endComment = parseComment(*_locationScript);
}
if (!scumm_stricmp(_tokens[0], "ZONE")) {
parseZone(*_locationScript, _zones, _tokens[1]);
}
if (!scumm_stricmp(_tokens[0], "NODES")) {
parseWalkNodes(*_locationScript, _location._walkNodes);
}
if (!scumm_stricmp(_tokens[0], "ANIMATION")) {
parseAnimation(*_locationScript, _animations, _tokens[1]);
}
if (!scumm_stricmp(_tokens[0], "SOUND")) {
if (getPlatform() == Common::kPlatformAmiga) {
strcpy(_locationSound, _tokens[1]);
_hasLocationSound = true;
}
}
if (!scumm_stricmp(_tokens[0], "MUSIC")) {
if (getPlatform() == Common::kPlatformAmiga)
_soundMan->setMusicFile(_tokens[1]);
}
fillBuffers(*_locationScript, true);
}
@ -245,11 +220,9 @@ void Parallaction::freeBackground() {
}
void Parallaction::setBackground(const char *background, const char *mask, const char *path) {
void Parallaction::setBackground(const char* name, const char* mask, const char* path) {
freeBackground();
_disk->loadScenery(*_backgroundInfo, background, mask, path);
_disk->loadScenery(*_backgroundInfo, name, mask, path);
_gfx->setPalette(_backgroundInfo->palette);
_gfx->_palette.clone(_backgroundInfo->palette);
@ -264,7 +237,6 @@ void Parallaction::setBackground(const char *background, const char *mask, const
return;
}
void Parallaction::showLocationComment(const char *text, bool end) {
_gfx->setFont(_dialogueFont);

View File

@ -310,6 +310,7 @@ public:
void waitTime(uint32 t);
void parseLocation(const char *filename);
virtual bool parseLocationLine(const char *filename, Script *script) = 0;
void changeCursor(int32 index);
void showCursor(bool visible);
void changeCharacter(const char *name);
@ -512,6 +513,7 @@ public:
virtual void callFunction(uint index, void* parm);
void renderLabel(Graphics::Surface *cnv, char *text);
void setMousePointer(int16 index);
virtual bool parseLocationLine(const char *filename, Script *script);
public:
@ -579,6 +581,7 @@ public:
public:
typedef void (Parallaction_br::*Callable)(void*);
virtual void callFunction(uint index, void* parm);
virtual bool parseLocationLine(const char *filename, Script *script);
public:
Table *_countersNames;

View File

@ -343,5 +343,83 @@ void Parallaction_br::startPart() {
}
void skip(Script* script, const char* endToken) {
while (scumm_stricmp(_tokens[0], endToken)) {
fillBuffers(*script, true);
}
}
bool Parallaction_br::parseLocationLine(const char *filename, Script *script) {
bool parsed = true;
bool flip = false;
int nextToken = 0;
if (!scumm_stricmp(_tokens[0], "LOCATION")) {
strcpy(_location._name, _tokens[1]);
_disk->loadScenery(*_backgroundInfo, _location._name, NULL, NULL);
_gfx->setBackground(&_backgroundInfo->bg);
_gfx->_palette.clone(_backgroundInfo->palette);
_gfx->setPalette(_backgroundInfo->palette);
if (!scumm_stricmp("flip", _tokens[2])) {
flip = true;
nextToken = 3;
} else {
nextToken = 2;
}
if (_tokens[nextToken][0] != '\0') {
_char._ani._left = atoi(_tokens[nextToken]);
nextToken++;
_char._ani._top = atoi(_tokens[nextToken]);
nextToken++;
}
if (_tokens[nextToken][0] != '\0') {
_char._ani._frame = atoi(_tokens[nextToken]);
}
} else
if (!scumm_stricmp(_tokens[0], "IFCHAR")) {
skip(script, "ENDIF");
} else
if (!scumm_stricmp(_tokens[0], "CHARACTER")) {
} else
if (!scumm_stricmp(_tokens[0], "MASK")) {
_disk->loadScenery(*_backgroundInfo, NULL, _tokens[1], NULL);
_gfx->setMask(&_backgroundInfo->mask);
_gfx->_bgLayers[0] = atoi(_tokens[2]);
_gfx->_bgLayers[1] = atoi(_tokens[3]);
_gfx->_bgLayers[2] = atoi(_tokens[4]);
} else
if (!scumm_stricmp(_tokens[0], "PATH")) {
_disk->loadScenery(*_backgroundInfo, NULL, NULL, _tokens[1]);
_pathBuffer = &_backgroundInfo->path;
} else
if (!scumm_stricmp(_tokens[0], "DISK")) {
//
} else
if (!scumm_stricmp(_tokens[0], "ESCAPE")) {
skip(script, "endcommands");
} else
if (!scumm_stricmp(_tokens[0], "ZETA")) {
//
} else
if (!scumm_stricmp(_tokens[0], "ZONE")) {
skip(script, "endzone");
} else
if (!scumm_stricmp(_tokens[0], "ANIMATION")) {
skip(script, "endanimation");
} else
parsed = false;
return parsed;
}
} // namespace Parallaction

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@ -199,6 +199,49 @@ int Parallaction_ns::go() {
return 0;
}
bool Parallaction_ns::parseLocationLine(const char *filename, Script *script) {
bool parsed = true;
if (!scumm_stricmp(_tokens[0], "LOCATION")) {
// The parameter for location is 'location.mask'.
// If mask is not present, then it is assumed
// that path & mask are encoded in the background
// bitmap, otherwise a separate .msk file exists.
char *mask = strchr(_tokens[1], '.');
if (mask) {
mask[0] = '\0';
mask++;
}
strcpy(_location._name, _tokens[1]);
switchBackground(_location._name, mask);
if (_tokens[2][0] != '\0') {
_char._ani._left = atoi(_tokens[2]);
_char._ani._top = atoi(_tokens[3]);
}
if (_tokens[4][0] != '\0') {
_char._ani._frame = atoi(_tokens[4]);
}
} else
if (!scumm_stricmp(_tokens[0], "DISK")) {
_disk->selectArchive(_tokens[1]);
} else
if (!scumm_stricmp(_tokens[0], "NODES")) {
parseWalkNodes(*script, _location._walkNodes);
} else
if (!scumm_stricmp(_tokens[0], "ZONE")) {
parseZone(*script, _zones, _tokens[1]);
} else
if (!scumm_stricmp(_tokens[0], "ANIMATION")) {
parseAnimation(*script, _animations, _tokens[1]);
} else
parsed = false;
return parsed;
}
} // namespace Parallaction

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@ -48,7 +48,7 @@ char *Script::readLine(char *buf, size_t bufSize) {
v2 = _input->readSByte();
if (v2 == 0xA || _input->eos()) break;
if (v2 == 0xA || v2 == 0xD || _input->eos()) break;
if (!_input->eos() && _si < bufSize) buf[_si] = v2;
}