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WINTERMUTE: Add text lexer for .X files
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233
engines/wintermute/base/gfx/x/loader_x.cpp
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233
engines/wintermute/base/gfx/x/loader_x.cpp
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/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/algorithm.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/textconsole.h"
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#include "common/util.h"
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#include "engines/wintermute/base/gfx/x/loader_x.h"
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namespace Wintermute {
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void nextTokenText(Common::MemoryReadStream &buffer, int &lineCount, Token &tok) {
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char current = buffer.readSByte();
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while (Common::isSpace(current)) {
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if (current == '\n') {
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++lineCount;
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}
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current = buffer.readSByte();
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}
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if (Common::isAlpha(current) || current == '_') {
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tok.pushChar(current);
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current = buffer.readSByte();
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while (Common::isAlnum(current) || current == '_') {
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tok.pushChar(current);
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current = buffer.readSByte();
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}
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buffer.seek(-1, SEEK_CUR);
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tok._type = IDENTIFIER;
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return;
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} else if (Common::isDigit(current) || current == '-') {
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tok.pushChar(current);
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current = buffer.readSByte();
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while (Common::isDigit(current)) {
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tok.pushChar(current);
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current = buffer.readSByte();
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}
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if (current == '.') {
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tok.pushChar(current);
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current = buffer.readSByte();
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while (Common::isDigit(current)) {
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tok.pushChar(current);
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current = buffer.readSByte();
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}
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buffer.seek(-1, SEEK_CUR);
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tok._type = FLOAT;
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return;
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}
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buffer.seek(-1, SEEK_CUR);
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tok._type = INT;
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return;
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} else if (current == '<') {
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// a uuid consists of 36 characters, 32 alphanumeric characters
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// and four "-". We add space for a null character at the
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// end of the tempoary buffer
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const int uuidSize = 37;
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char uuid[uuidSize];
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buffer.read(uuid, 36);
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uuid[uuidSize - 1] = 0;
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current = buffer.readSByte();
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if (current != '>') {
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warning("Wrong UUID format at line %i", lineCount);
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} else {
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tok._textVal = uuid;
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tok._type = UUID;
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return;
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}
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} else if (current == '"') {
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current = buffer.readSByte();
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while (current != '"') {
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tok.pushChar(current);
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current = buffer.readSByte();
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}
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tok._type = STRING;
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return;
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}
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switch (current) {
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case '(':
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tok._type = OPEN_PAREN;
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break;
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case ')':
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tok._type = CLOSE_PAREN;
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break;
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case '{':
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tok._type = OPEN_BRACES;
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break;
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case '}':
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tok._type = CLOSE_BRACES;
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break;
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case ']':
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tok._type = OPEN_BRACKET;
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break;
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case '[':
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tok._type = CLOSE_BRACKET;
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break;
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case ',':
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tok._type = COMMA;
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break;
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case ';':
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tok._type = SEMICOLON;
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break;
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case '.':
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tok._type = DOT;
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break;
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case '\0':
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tok._type = NULL_CHAR;
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break;
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default:
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tok._type = UNKNOWN_TOKEN;
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warning("Unknown token %c at line %i", current, lineCount);
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}
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}
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void nextTokenBinary(Common::MemoryReadStream &buffer, Token &tok) {
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warning("nextTokenBinary in x_file_lexer.cpp not implemented yet");
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}
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XFileLexer::XFileLexer(byte *buffer, uint32 fileSize, bool isText)
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: _buffer(buffer, fileSize), _lineCount(1), _isText(isText) {
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}
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void XFileLexer::advanceToNextToken() {
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_tok._textVal.clear();
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if (_isText) {
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nextTokenText(_buffer, _lineCount, _tok);
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} else {
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nextTokenBinary(_buffer, _tok);
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}
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}
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bool XFileLexer::eof() {
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return _buffer.eos();
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}
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bool XFileLexer::tokenIsIdentifier() {
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return _tok._type == IDENTIFIER;
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}
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bool XFileLexer::tokenIsIdentifier(const char *val) {
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return _tok._type == IDENTIFIER && _tok._textVal == val;
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}
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void XFileLexer::advanceOnOpenBraces() {
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if (_tok._type == OPEN_BRACES) {
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advanceToNextToken();
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}
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}
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bool XFileLexer::reachedClosedBraces() {
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return _tok._type == CLOSE_BRACES;
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}
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TokenType XFileLexer::getTypeOfToken() {
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return _tok._type;
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}
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bool XFileLexer::tokenIsOfType(TokenType type) {
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return _tok._type == type;
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}
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int XFileLexer::tokenToInt() {
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return atoi(_tok._textVal.c_str());
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}
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double XFileLexer::tokenToFloat() {
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return atof(_tok._textVal.c_str());
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}
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Common::String XFileLexer::tokenToString() {
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return _tok._textVal;
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}
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void Token::pushChar(char c) {
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_textVal.insertChar(c, _textVal.size());
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}
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float readFloat(XFileLexer &lexer) {
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float tmp = lexer.tokenToFloat();
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lexer.advanceToNextToken();
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lexer.advanceToNextToken(); // skip comma or semicolon
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return tmp;
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}
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int readInt(XFileLexer &lexer) {
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int tmp = lexer.tokenToInt();
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lexer.advanceToNextToken();
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lexer.advanceToNextToken(); // skip comma or semicolon
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return tmp;
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}
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Common::String readString(XFileLexer &lexer) {
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Common::String tmp = lexer.tokenToString();
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lexer.advanceToNextToken();
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lexer.advanceToNextToken(); // skip comma or semicolon
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return tmp;
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}
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} // namespace Wintermute
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89
engines/wintermute/base/gfx/x/loader_x.h
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89
engines/wintermute/base/gfx/x/loader_x.h
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@ -0,0 +1,89 @@
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/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef WINTERMUTE_X_FILE_LEXER_H
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#define WINTERMUTE_X_FILE_LEXER_H
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#include "common/memstream.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Wintermute {
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enum TokenType {
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IDENTIFIER = 0,
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STRING,
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UUID,
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INT,
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FLOAT,
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OPEN_BRACES,
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CLOSE_BRACES,
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OPEN_PAREN,
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CLOSE_PAREN,
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OPEN_ANGLE,
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CLOSE_ANGLE,
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OPEN_BRACKET,
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CLOSE_BRACKET,
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SEMICOLON,
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COMMA,
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DOT,
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NULL_CHAR,
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UNKNOWN_TOKEN
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};
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struct Token {
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TokenType _type;
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Common::String _textVal;
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void pushChar(char c);
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};
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class XFileLexer {
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public:
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XFileLexer(byte *buffer, uint32 fileSize, bool isText);
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void advanceToNextToken();
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bool eof();
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bool tokenIsIdentifier();
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bool tokenIsIdentifier(const char *val);
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void advanceOnOpenBraces();
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bool reachedClosedBraces();
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TokenType getTypeOfToken();
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bool tokenIsOfType(TokenType type);
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int tokenToInt();
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double tokenToFloat();
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Common::String tokenToString();
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private:
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Token _tok;
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Common::MemoryReadStream _buffer;
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int _lineCount;
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bool _isText;
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};
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float readFloat(XFileLexer &lexer);
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int readInt(XFileLexer &lexer);
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Common::String readString(XFileLexer &lexer);
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} // namespace Wintermute
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#endif
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@ -89,6 +89,7 @@ MODULE_OBJS := \
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base/gfx/x/animation_set.o \
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base/gfx/x/frame_node.o \
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base/gfx/x/modelx.o \
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base/gfx/x/loader_x.o \
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base/particles/part_particle.o \
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base/particles/part_emitter.o \
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base/particles/part_force.o \
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