PRINCE: Cursor after loading fix

This commit is contained in:
lukaslw 2014-08-02 16:20:49 +02:00
parent 51bc133c43
commit 34c977574e

View File

@ -334,6 +334,10 @@ void PrinceEngine::syncGame(Common::SeekableReadStream *readStream, Common::Writ
s.syncAsByte(endInv);
} else {
// Cursor reset
changeCursor(1);
_currentPointerNumber = 1;
// Flag values
for (int i = 0; i < _flags->kMaxFlags; i++) {
uint32 value = 0;