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DRASCULA: Fix ego manipulation for translated versions
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@ -781,7 +781,7 @@ bool DrasculaEngine::verify2() {
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if (pickupObject())
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return true;
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} else {
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if (!strcmp(textName, "hacker") && _hasName) {
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if (!strcmp(textName, _textmisc[3]) && _hasName) {
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if (checkAction(50))
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return true;
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} else {
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@ -76,7 +76,7 @@ void DrasculaEngine::moveCursor() {
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moveCharacters();
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updateRefresh();
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if (!strcmp(textName, "hacker") && _hasName) {
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if (!strcmp(textName, _textmisc[3]) && _hasName) {
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if (_color != kColorRed && !_menuScreen)
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color_abc(kColorRed);
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} else if (!_menuScreen && _color != kColorLightGreen)
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