From 34d3d74b9737b508b237e7eec1249ef86d4560bb Mon Sep 17 00:00:00 2001 From: Christopher Page Date: Mon, 21 Jul 2008 19:46:23 +0000 Subject: [PATCH] Fixed a small SFX issue with AGOS svn-id: r33180 --- engines/agos/agos.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index f6f597649f8..6e04ca284b8 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -548,6 +548,7 @@ int AGOSEngine::init() { // Setup mixer _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); + _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) || (getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||