mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-18 18:30:59 +00:00
3DS: Implement dynamic plugins
Allows a full build to run on old generation devices
This commit is contained in:
parent
a51c23abd3
commit
34e835a20c
@ -260,6 +260,11 @@ MODULE_OBJS += \
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timer/tizen/timer.o
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endif
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ifeq ($(BACKEND),3ds)
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MODULE_OBJS += \
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plugins/3ds/3ds-provider.o
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endif
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ifeq ($(BACKEND),ds)
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MODULE_OBJS += \
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fs/ds/ds-fs.o \
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@ -28,7 +28,7 @@ clean_3ds:
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$(RM) -rf romfs
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$(RM) -rf dist_3ds
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romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES)
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romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES) $(PLUGINS)
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@rm -rf romfs
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@mkdir -p romfs
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@cp $(DIST_FILES_THEMES) romfs/
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@ -44,6 +44,10 @@ endif
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ifdef DIST_3DS_EXTRA_FILES
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@cp -a $(DIST_3DS_EXTRA_FILES) romfs/
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endif
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ifeq ($(DYNAMIC_MODULES),1)
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@mkdir -p romfs/plugins
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@for i in $(PLUGINS); do $(STRIP) --strip-debug $$i -o romfs/plugins/`basename $$i`; done
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endif
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$(TARGET).smdh: $(APP_ICON)
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@smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
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@ -20,7 +20,6 @@ Table of Contents:
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* * [4.1.1 Compiling third-party libraries](#411-compiling-third-party-libraries)
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* * [4.1.2 Manually setting up the environment](#412-manually-setting-up-the-environment)
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* [4.2 Compiling ScummVM](#42-compiling-scummvm)
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* [4.3 Warning for build sizes](#43-warning-for-build-sizes)
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1.0) Installation
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-----------------
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@ -222,7 +221,7 @@ The name of the file must be `cacert.pem`.
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From the root of the scummvm repository:
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```
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$ ./configure --host=3ds
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$ ./configure --host=3ds --enable-plugins --default-dynamic
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$ make
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```
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Additionally compile to specific formats to be used on the 3DS:
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@ -230,7 +229,6 @@ Additionally compile to specific formats to be used on the 3DS:
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$ make scummvm.3dsx
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$ make scummvm.cia
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```
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**_Read the warning about build sizes below._**
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Assuming everything was successful, you'll be able to find the binary
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files in the root of your scummvm folder.
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@ -238,14 +236,5 @@ files in the root of your scummvm folder.
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Note: for the CIA format, you will need the 'makerom' and 'bannertool' tools which are
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not supplied with devkitPro.
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4.3) Warning for build sizes
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---------------------------
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The above configuration command will include all game engines by default and will
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likely be too massive to be stable using either the 3DSX or the CIA format.
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Until dynamic modules are figured out, you should configure engines like this:
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```
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$ ./configure --host=3ds --disable-all-engines --enable-engine=scumm-7-8,myst,riven, \
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sword1,sword2,sword25,sci,lure,sky,agi,agos
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```
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Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB-12MB,
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you may experience crashes in memory-intensive games such as COMI, Broken Sword and Discworld 2.
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Note: using dynamic plugins as suggested is required when building with most or all of the
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game engines enabled in order to keep the memory usage low and avoid stability issues.
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@ -21,6 +21,8 @@
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*/
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#include "osystem.h"
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#include "backends/plugins/3ds/3ds-provider.h"
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#include <3ds.h>
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#include <malloc.h>
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@ -41,12 +43,9 @@ int main(int argc, char *argv[]) {
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g_system = new _3DS::OSystem_3DS();
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assert(g_system);
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// Invoke the actual ScummVM main entry point
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// if (argc > 2)
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// res = scummvm_main(argc-2, &argv[2]);
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// else
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// res = scummvm_main(argc, argv);
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// scummvm_main(0, nullptr);
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new CTRPluginProvider());
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#endif
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int res = scummvm_main(argc, argv);
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127
backends/plugins/3ds/3ds-provider.cpp
Normal file
127
backends/plugins/3ds/3ds-provider.cpp
Normal file
@ -0,0 +1,127 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(__3DS__)
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#include "backends/plugins/3ds/3ds-provider.h"
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#include "backends/plugins/elf/arm-loader.h"
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#include "common/debug.h"
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#include <3ds.h>
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extern uint32 __end__; // End of the main program in memory. Set by the linker.
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static uint32 alignUp(uint32 ptr, uint32 align) {
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return (ptr + align - 1) & ~(align - 1);
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}
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class CTRDLObject : public ARMDLObject {
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public:
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CTRDLObject():
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ARMDLObject(),
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_segmentHeapAddress(0) {
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}
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protected:
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static const uint32 kPageSize = 0x1000;
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uint32 _segmentHeapAddress;
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void flushDataCache(void *ptr, uint32 len) const override {
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svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, len);
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}
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void protectMemory(void *ptr, uint32 len, int prot) const override {
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debug(2, "elfloader: Protecting memory at %p, len %d with %d", ptr, len, prot);
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uint32 ctrFlags = 0;
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if (prot & PF_R) ctrFlags |= MEMPERM_READ;
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if (prot & PF_W) ctrFlags |= MEMPERM_WRITE;
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if (prot & PF_X) ctrFlags |= MEMPERM_EXECUTE;
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// The kernel expects the range to be aligned to page boundaries
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len = alignUp(len, kPageSize);
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Handle currentHandle;
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svcDuplicateHandle(¤tHandle, CUR_PROCESS_HANDLE);
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svcControlProcessMemory(currentHandle, (uint32)ptr, 0, len, MEMOP_PROT, ctrFlags);
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svcCloseHandle(currentHandle);
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}
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void *allocateMemory(uint32 align, uint32 size) override {
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assert(!_segmentHeapAddress); // At the moment we can only load a single segment
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_segmentHeapAddress = (uint32)ARMDLObject::allocateMemory(align, size);
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if (!_segmentHeapAddress) {
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return nullptr;
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}
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size = alignUp(size, kPageSize);
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// The plugin needs to be loaded near the main executable for PC-relative calls
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// to resolve. The segment is allocated on the heap which not in the +/-32 MB
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// range of the main executable. So here we map the segment address in the heap
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// to a virtual address just after the main executable.
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uint32 segmentNearAddress = alignUp((uint32)&__end__, kPageSize) + kPageSize;
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Handle currentHandle;
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svcDuplicateHandle(¤tHandle, CUR_PROCESS_HANDLE);
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Result mapResult = svcControlProcessMemory(currentHandle, segmentNearAddress, _segmentHeapAddress, size, MEMOP_MAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
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svcCloseHandle(currentHandle);
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if (mapResult != 0) {
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warning("elfloader: unable to map segment memory (%x) near the excutable (%x)", _segmentHeapAddress, segmentNearAddress);
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ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
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_segmentHeapAddress = 0;
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return nullptr;
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}
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return (void *)segmentNearAddress;
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}
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void deallocateMemory(void *ptr, uint32 size) override {
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assert(_segmentHeapAddress);
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uint32 alignedSize = alignUp(size, kPageSize);
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Handle currentHandle;
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svcDuplicateHandle(¤tHandle, CUR_PROCESS_HANDLE);
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svcControlProcessMemory(currentHandle, (uint32)ptr, _segmentHeapAddress, alignedSize, MEMOP_UNMAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
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svcCloseHandle(currentHandle);
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ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
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_segmentHeapAddress = 0;
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}
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};
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Plugin *CTRPluginProvider::createPlugin(const Common::FSNode &node) const {
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return new TemplatedELFPlugin<CTRDLObject>(node.getPath());
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}
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#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
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37
backends/plugins/3ds/3ds-provider.h
Normal file
37
backends/plugins/3ds/3ds-provider.h
Normal file
@ -0,0 +1,37 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#if defined(DYNAMIC_MODULES) && defined(__3DS__)
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#ifndef BACKENDS_PLUGINS_3DS_PROVIDER_H
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#define BACKENDS_PLUGINS_3DS_PROVIDER_H
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#include "backends/plugins/elf/elf-provider.h"
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class CTRPluginProvider : public ELFPluginProvider {
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public:
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Plugin *createPlugin(const Common::FSNode &node) const;
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};
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#endif // BACKENDS_PLUGINS_3DS_PROVIDER_H
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#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
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179
backends/plugins/3ds/plugin.ld
Normal file
179
backends/plugins/3ds/plugin.ld
Normal file
@ -0,0 +1,179 @@
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OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
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OUTPUT_ARCH(arm)
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ENTRY(_start)
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PHDRS
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{
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/* ScummVM's elf loader only allows a single segment, at the moment. */
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plugin PT_LOAD FLAGS(7) /* Read | Write | Execute */;
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}
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SECTIONS
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{
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/* =========== CODE section =========== */
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. = 0;
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.text ALIGN(0x1000) :
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{
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/* .text */
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*(.text)
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*(.text.*)
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*(.glue_7)
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*(.glue_7t)
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*(.stub)
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*(.gnu.warning)
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*(.gnu.linkonce.t*)
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. = ALIGN(4);
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} : plugin
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/* =========== RODATA section =========== */
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. = ALIGN(0x1000);
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.rodata :
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{
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*(.rodata)
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*(.roda)
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*(.rodata.*)
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*all.rodata*(*)
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*(.gnu.linkonce.r*)
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SORT(CONSTRUCTORS)
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. = ALIGN(4);
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} : plugin
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.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } : plugin
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__exidx_start = .;
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ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } : plugin
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__exidx_end = .;
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/* =========== DATA section =========== */
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. = ALIGN(0x1000);
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.data :
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{
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*(.data)
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*(.data.*)
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*(.gnu.linkonce.d*)
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CONSTRUCTORS
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. = ALIGN(4);
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} : plugin
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.tdata ALIGN(4) :
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{
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__tdata_lma = .;
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*(.tdata)
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*(.tdata.*)
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*(.gnu.linkonce.td.*)
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. = ALIGN(4);
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__tdata_lma_end = .;
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} : plugin
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.tbss ALIGN(4) :
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{
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*(.tbss)
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*(.tbss.*)
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*(.gnu.linkonce.tb.*)
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*(.tcommon)
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. = ALIGN(4);
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} : plugin
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.preinit_array ALIGN(4) :
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{
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PROVIDE (__preinit_array_start = .);
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KEEP (*(.preinit_array))
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PROVIDE (__preinit_array_end = .);
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} : plugin
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.init_array ALIGN(4) :
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{
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PROVIDE (__init_array_start = .);
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KEEP (*(SORT(.init_array.*)))
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KEEP (*(.init_array))
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PROVIDE (__init_array_end = .);
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} : plugin
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.fini_array ALIGN(4) :
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{
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PROVIDE (__fini_array_start = .);
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KEEP (*(.fini_array))
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KEEP (*(SORT(.fini_array.*)))
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PROVIDE (__fini_array_end = .);
|
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} : plugin
|
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|
||||
.ctors ALIGN(4) :
|
||||
{
|
||||
___plugin_ctors = .;
|
||||
KEEP (*(SORT(.ctors.*)))
|
||||
KEEP (*(.ctors))
|
||||
___plugin_ctors_end = .;
|
||||
} : plugin
|
||||
|
||||
.dtors ALIGN(4) :
|
||||
{
|
||||
___plugin_dtors = .;
|
||||
KEEP (*(SORT(.dtors.*)))
|
||||
KEEP (*(.dtors))
|
||||
___plugin_dtors_end = .;
|
||||
} : plugin
|
||||
|
||||
__bss_start__ = .;
|
||||
.bss ALIGN(4) :
|
||||
{
|
||||
*(.dynbss)
|
||||
*(.bss)
|
||||
*(.bss.*)
|
||||
*(.gnu.linkonce.b*)
|
||||
*(COMMON)
|
||||
. = ALIGN(4);
|
||||
|
||||
/* Reserve space for the TLS segment of the main thread */
|
||||
__tls_start = .;
|
||||
. += + SIZEOF(.tdata) + SIZEOF(.tbss);
|
||||
__tls_end = .;
|
||||
} : plugin
|
||||
__bss_end__ = .;
|
||||
|
||||
__end__ = ABSOLUTE(.) ;
|
||||
|
||||
/* ==================
|
||||
==== Metadata ====
|
||||
================== */
|
||||
|
||||
/* Discard sections that difficult post-processing */
|
||||
/DISCARD/ : { *(.group .comment .note) }
|
||||
|
||||
/* Stabs debugging sections. */
|
||||
.stab 0 : { *(.stab) }
|
||||
.stabstr 0 : { *(.stabstr) }
|
||||
.stab.excl 0 : { *(.stab.excl) }
|
||||
.stab.exclstr 0 : { *(.stab.exclstr) }
|
||||
.stab.index 0 : { *(.stab.index) }
|
||||
.stab.indexstr 0 : { *(.stab.indexstr) }
|
||||
|
||||
/* DWARF debug sections.
|
||||
Symbols in the DWARF debugging sections are relative to the beginning
|
||||
of the section so we begin them at 0. */
|
||||
|
||||
/* DWARF 1 */
|
||||
.debug 0 : { *(.debug) }
|
||||
.line 0 : { *(.line) }
|
||||
|
||||
/* GNU DWARF 1 extensions */
|
||||
.debug_srcinfo 0 : { *(.debug_srcinfo) }
|
||||
.debug_sfnames 0 : { *(.debug_sfnames) }
|
||||
|
||||
/* DWARF 1.1 and DWARF 2 */
|
||||
.debug_aranges 0 : { *(.debug_aranges) }
|
||||
.debug_pubnames 0 : { *(.debug_pubnames) }
|
||||
|
||||
/* DWARF 2 */
|
||||
.debug_info 0 : { *(.debug_info) }
|
||||
.debug_abbrev 0 : { *(.debug_abbrev) }
|
||||
.debug_line 0 : { *(.debug_line) }
|
||||
.debug_frame 0 : { *(.debug_frame) }
|
||||
.debug_str 0 : { *(.debug_str) }
|
||||
.debug_loc 0 : { *(.debug_loc) }
|
||||
.debug_macinfo 0 : { *(.debug_macinfo) }
|
||||
}
|
@ -65,6 +65,7 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
|
||||
// Act differently based on the type of relocation
|
||||
switch (REL_TYPE(rel[i].r_info)) {
|
||||
case R_ARM_ABS32:
|
||||
case R_ARM_TARGET1:
|
||||
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
|
||||
a = *target; // Get full 32 bits of addend
|
||||
relocation = a + Elf32_Addr(_segment); // Shift by main offset
|
||||
@ -80,13 +81,36 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
|
||||
break;
|
||||
|
||||
case R_ARM_CALL:
|
||||
debug(8, "elfloader: R_ARM_CALL: PC-relative jump, ld takes care of necessary relocation work for us.");
|
||||
break;
|
||||
|
||||
case R_ARM_JUMP24:
|
||||
debug(8, "elfloader: R_ARM_JUMP24: PC-relative jump, ld takes care of all relocation work for us.");
|
||||
break;
|
||||
if (sym->st_shndx == SHN_ABS) { // Absolute symbols used in PC-relative instructions need to be relocated
|
||||
// Extract the PC offset from the instruction
|
||||
int32 pcOffset = *target;
|
||||
pcOffset = (pcOffset & 0x00ffffff) << 2;
|
||||
|
||||
if (pcOffset & 0x02000000)
|
||||
pcOffset -= 0x04000000;
|
||||
|
||||
// Shift by the segment offset
|
||||
pcOffset -= Elf32_Addr(_segment);
|
||||
|
||||
// Check the relocated offset is valid for the instruction
|
||||
if (pcOffset <= (int32)0xfe000000 ||
|
||||
pcOffset >= (int32)0x02000000) {
|
||||
warning("elfloader: R_ARM_CALL/R_ARM_JUMP24: Out of range relocation i=%d, target=%p, pcOffset=%d", i, target, pcOffset);
|
||||
free(rel);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Put the relocated offset back in the instruction
|
||||
pcOffset >>= 2;
|
||||
pcOffset &= 0x00ffffff;
|
||||
|
||||
*target &= (uint32)0xff000000;
|
||||
*target |= (uint32)pcOffset;
|
||||
|
||||
debug(8, "elfloader: R_ARM_CALL/R_ARM_JUMP24: i=%d, origTarget=%x, target=%x", i, origTarget, *target);
|
||||
}
|
||||
break;
|
||||
case R_ARM_V4BX:
|
||||
debug(8, "elfloader: R_ARM_V4BX: No relocation calculation necessary.");
|
||||
break;
|
||||
|
@ -50,8 +50,7 @@ DLObject::DLObject() :
|
||||
|
||||
DLObject::~DLObject() {
|
||||
discardSymtab();
|
||||
ELFMemMan.pluginDeallocate(_segment);
|
||||
_segment = 0;
|
||||
discardSegment();
|
||||
}
|
||||
|
||||
// Expel the symbol table from memory
|
||||
@ -65,11 +64,12 @@ void DLObject::discardSymtab() {
|
||||
_symbol_cnt = 0;
|
||||
}
|
||||
|
||||
// Unload all objects from memory
|
||||
void DLObject::unload() {
|
||||
discardSymtab();
|
||||
|
||||
ELFMemMan.pluginDeallocate(_segment);
|
||||
void DLObject::discardSegment() {
|
||||
if (_segment) {
|
||||
// Restore default protection before returning memory
|
||||
protectMemory(_segment, _segmentSize, PF_R | PF_W);
|
||||
deallocateMemory(_segment, _segmentSize);
|
||||
}
|
||||
|
||||
_segment = 0;
|
||||
_segmentSize = 0;
|
||||
@ -77,6 +77,12 @@ void DLObject::unload() {
|
||||
_segmentVMA = 0;
|
||||
}
|
||||
|
||||
// Unload all objects from memory
|
||||
void DLObject::unload() {
|
||||
discardSymtab();
|
||||
discardSegment();
|
||||
}
|
||||
|
||||
bool DLObject::readElfHeader(Elf32_Ehdr *ehdr) {
|
||||
assert(_file);
|
||||
|
||||
@ -163,7 +169,7 @@ bool DLObject::readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half
|
||||
}
|
||||
|
||||
bool DLObject::loadSegment(Elf32_Phdr *phdr) {
|
||||
_segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
|
||||
_segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
|
||||
|
||||
if (!_segment) {
|
||||
warning("elfloader: Out of memory.");
|
||||
@ -402,6 +408,8 @@ bool DLObject::load() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protectMemory(_segment, _segmentSize, phdr.p_flags);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -488,4 +496,12 @@ void *DLObject::symbol(const char *name) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *DLObject::allocateMemory(uint32 align, uint32 size) {
|
||||
return ELFMemMan.pluginAllocate(align, size);
|
||||
}
|
||||
|
||||
void DLObject::deallocateMemory(void *ptr, uint32 size) {
|
||||
ELFMemMan.pluginDeallocate(ptr);
|
||||
}
|
||||
|
||||
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
|
||||
|
@ -68,6 +68,7 @@ protected:
|
||||
int loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
|
||||
bool loadStringTable(Elf32_Shdr *shdr);
|
||||
virtual void relocateSymbols(ptrdiff_t offset);
|
||||
void discardSegment();
|
||||
|
||||
// architecture specific
|
||||
|
||||
@ -83,6 +84,9 @@ protected:
|
||||
|
||||
// platform specific
|
||||
virtual void flushDataCache(void *ptr, uint32 len) const = 0;
|
||||
virtual void *allocateMemory(uint32 align, uint32 size);
|
||||
virtual void deallocateMemory(void *ptr, uint32 size);
|
||||
virtual void protectMemory(void *ptr, uint32 len, int prot) const {};
|
||||
|
||||
public:
|
||||
DLObject();
|
||||
|
@ -279,7 +279,7 @@ bool MIPSDLObject::loadSegment(Elf32_Phdr *phdr) {
|
||||
// We need to take account of non-allocated segment for shorts
|
||||
if (phdr->p_flags & PF_X) { // This is a relocated segment
|
||||
// Attempt to allocate memory for segment
|
||||
_segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
|
||||
_segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
|
||||
|
||||
if (!_segment) {
|
||||
warning("elfloader: Out of memory.");
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#if defined(DYNAMIC_MODULES) && defined(POSIX)
|
||||
#if defined(DYNAMIC_MODULES) && defined(POSIX) && !defined(__3DS__)
|
||||
|
||||
#include "backends/plugins/posix/posix-provider.h"
|
||||
#include "backends/plugins/dynamic-plugin.h"
|
||||
|
10
configure
vendored
10
configure
vendored
@ -3986,6 +3986,13 @@ _mak_plugins=
|
||||
if test "$_dynamic_modules" = yes ; then
|
||||
echo_n "Checking whether building plugins is supported... "
|
||||
case $_host_os in
|
||||
3ds)
|
||||
_elf_loader=yes
|
||||
append_var DEFINES "-DUNCACHED_PLUGINS"
|
||||
_mak_plugins='
|
||||
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/3ds/plugin.ld -march=armv6k -mfloat-abi=hard
|
||||
'
|
||||
;;
|
||||
amigaos)
|
||||
_plugin_prefix="lib"
|
||||
_plugin_suffix=".so"
|
||||
@ -5576,6 +5583,9 @@ case $_host_os in
|
||||
esac
|
||||
|
||||
case $_backend in
|
||||
3ds)
|
||||
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"$datadir/plugins\\\""
|
||||
;;
|
||||
openpandora)
|
||||
# Add ../plugins as a path so plugins can be found when running from a .PND.
|
||||
append_var DEFINES "-DPLUGIN_DIRECTORY=\\\"../plugins\\\""
|
||||
|
Loading…
x
Reference in New Issue
Block a user