MADS: Rename "interface" variable to "idx".

interface is #define'd on WinCE and breaks compilation. We might want to
undefine it in the future to prevent these pitfalls.
This commit is contained in:
Johannes Schickel 2016-01-11 13:47:34 +01:00
parent 60443e49e8
commit 34e8e9a876

View File

@ -32,35 +32,35 @@ namespace MADS {
namespace Dragonsphere {
void Scene1xx::setAAName() {
int interface;
int idx;
switch (_scene->_nextSceneId) {
case 108:
case 109:
interface = 3;
idx = 3;
break;
case 110:
interface = 5;
idx = 5;
break;
case 113:
case 114:
case 115:
case 117:
case 119:
interface = 1;
idx = 1;
break;
case 116:
interface = 2;
idx = 2;
break;
case 120:
interface = 8;
idx = 8;
break;
default:
interface = 0;
idx = 0;
break;
}
_game._aaName = Resources::formatAAName(interface);
_game._aaName = Resources::formatAAName(idx);
_vm->_palette->setEntry(254, 56, 47, 32);
}