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Add note about timer assert.
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TODO
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Residual TODO list (in rough order of priority):
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------------------------------------------------
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* Move SMUSH drawing to main thread (will fix crashes/blankscreens)
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* This assert frequently triggers when escaping SMUSH cutscenes. Why?
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residual: timer.cpp:91: int Timer::handler(int): Assertion
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`_timerSlots[l].procedure && _timerSlots[l].interval > 0' failed.
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* Figure out why in-memory decompression of SMUSH movies doesn't work
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(See #define in smush.h)
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* Add LAF font support to replace existing hack
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