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o2_actorSet fix from forum
svn-id: r7275
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281ab79cd5
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@ -561,8 +561,10 @@ void Scumm_v2::o2_actorSet() {
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Actor *a = derefActorSafe(act, "actorSet");
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int i;
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if (!a)
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if (!a) {
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fetchscriptByte();
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return;
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}
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switch (fetchScriptByte()) {
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case 1: // Actor Sound
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