mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
BURIED: Use nullptr
Using clang-tidy modernize-use-nullptr
This commit is contained in:
parent
6965dd663e
commit
369eae5f35
@ -250,7 +250,7 @@ void BioChipRightWindow::onLButtonUp(const Common::Point &point, uint flags) {
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((GameUIWindow *)_parent)->_navArrowWindow->updateAllArrows(0, 0, 0, 0, 0);
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VideoWindow *video = new VideoWindow(_vm, this);
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video->setWindowPos(0, 2, 22, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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video->setWindowPos(nullptr, 2, 22, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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if (!video->openVideo(_vm->getFilePath(IDS_BC_CLOAKING_MOVIE_FILENAME))) {
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error("Failed to load cloaking video");
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}
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@ -286,7 +286,7 @@ void BioChipRightWindow::onLButtonUp(const Common::Point &point, uint flags) {
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_status = 0;
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VideoWindow *video = new VideoWindow(_vm, this);
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video->setWindowPos(0, 2, 22, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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video->setWindowPos(nullptr, 2, 22, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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if (!video->openVideo(_vm->getFilePath(IDS_BC_CLOAKING_MOVIE_FILENAME))) {
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error("Failed to load cloaking video");
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}
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@ -784,7 +784,7 @@ Window *BioChipMainViewWindow::createBioChipSpecificViewWindow(int bioChipID) {
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}
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// No entry for this BioChip
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return 0;
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return nullptr;
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}
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} // End of namespace Buried
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@ -86,7 +86,7 @@ Common::Error BuriedEngine::run() {
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setDebugger(new BuriedConsole(this));
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if (isTrueColor()) {
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initGraphics(640, 480, 0);
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initGraphics(640, 480, nullptr);
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if (_system->getScreenFormat().bytesPerPixel == 1)
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return Common::kUnsupportedColorMode;
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@ -269,7 +269,7 @@ void CompletionWindow::onLButtonUp(const Common::Point &point, uint flags) {
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if (!_gageVideo->openVideo("BITDATA/FUTAPT/FA_FIN.BTV"))
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error("Failed to load finale video");
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_gageVideo->setWindowPos(0, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_gageVideo->setWindowPos(nullptr, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_gageVideo->enableWindow(false);
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_gageVideo->showWindow(kWindowShow);
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_gageVideo->playVideo();
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@ -228,12 +228,12 @@ FrameWindow *BuriedConsole::getFrameWindow() {
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if (!frameWindow) {
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debugPrintf("Main window not yet created!\n");
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return 0;
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return nullptr;
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}
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if (!frameWindow->isGameInProgress()) {
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debugPrintf("The game is currently not in progress!\n");
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return 0;
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return nullptr;
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}
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return frameWindow;
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@ -50,7 +50,7 @@ MovieDisplayWindow::MovieDisplayWindow(BuriedEngine *vm, Window *parent, const C
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if (!_movie->openVideo(movie))
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error("Failed to open movie '%s'", movie.c_str());
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_movie->setWindowPos(0, movieLeft, movieTop, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_movie->setWindowPos(nullptr, movieLeft, movieTop, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_movie->enableWindow(false);
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_timer = 0;
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@ -32,7 +32,7 @@
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static const PlainGameDescriptor buriedGames[] = {
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{"buried", "The Journeyman Project 2: Buried in Time"},
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{0, 0}
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{nullptr, nullptr}
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};
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#include "buried/detection_tables.h"
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@ -42,7 +42,7 @@ namespace Buried {
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static const char *directoryGlobs[] = {
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"win31",
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"manual",
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0
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nullptr
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};
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} // End of namespace Buried
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@ -50,7 +50,7 @@
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namespace Buried {
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FrameWindow::FrameWindow(BuriedEngine *vm) : Window(vm, 0) {
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FrameWindow::FrameWindow(BuriedEngine *vm) : Window(vm, nullptr) {
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// Initialize member variables
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_mainChildWindow = nullptr;
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_controlDown = false;
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@ -110,7 +110,7 @@ bool FrameWindow::showTitleSequence() {
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x = (_rect.right - video->getRect().right) / 2;
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y = (_rect.bottom - video->getRect().bottom) / 2;
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video->setWindowPos(0, x, y, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosShowWindow);
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video->setWindowPos(nullptr, x, y, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosShowWindow);
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video->playVideo();
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enableWindow(true);
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@ -89,7 +89,7 @@ bool GameUIWindow::startNewGameIntro(bool walkthrough) {
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if (!video->openVideo(_vm->getFilePath(19972))) // FIXME: Why is this not a constant?
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error("Failed to load intro video");
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video->setWindowPos(0, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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video->setWindowPos(nullptr, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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video->enableWindow(false);
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video->showWindow(kWindowShow);
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_vm->_sound->stop();
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@ -201,7 +201,7 @@ Graphics::Surface *GraphicsManager::getBitmap(Common::SeekableReadStream *stream
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Image::BitmapDecoder decoder;
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if (!decoder.loadStream(*stream)) {
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delete stream;
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return 0;
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return nullptr;
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}
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delete stream;
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@ -53,7 +53,7 @@ InventoryInfoWindow::InventoryInfoWindow(BuriedEngine *vm, Window *parent, int c
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if (!_videoWindow->openVideo(_vm->getFilePath(_vm->isDemo() ? IDS_INVENTORY_SPIN_FILENAME_DEMO : IDS_INVENTORY_SPIN_FILENAME)))
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error("Failed to load inventory info file");
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_videoWindow->setWindowPos(0, 268, 17, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosShowWindow);
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_videoWindow->setWindowPos(nullptr, 268, 17, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosShowWindow);
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_videoWindow->enableWindow(false);
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_timer = setTimer(100);
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@ -95,7 +95,7 @@ InventoryWindow::InventoryWindow(BuriedEngine *vm, Window *parent) : Window(vm,
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_dragFrames = new AVIFrames(dragFramesFileName);
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} else {
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// The full version uses bitmaps
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_dragFrames = NULL;
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_dragFrames = nullptr;
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}
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}
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@ -207,7 +207,7 @@ void MainMenuWindow::onLButtonUp(const Common::Point &point, uint flags) {
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VideoWindow *video = new VideoWindow(_vm, this);
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if (video->openVideo("BITDATA/INTRO/INTRO_O.BTV")) {
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video->setWindowPos(0, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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video->setWindowPos(nullptr, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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video->enableWindow(false);
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video->showWindow(kWindowShow);
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_vm->_sound->stop();
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@ -144,7 +144,7 @@ bool BuriedEngine::loadState(Common::SeekableReadStream *saveFile, Location &loc
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if (saveFile->eos() || memcmp(header, s_savedGameHeader, kSavedGameHeaderSizeAlt) != 0)
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return false;
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Common::Serializer s(saveFile, 0);
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Common::Serializer s(saveFile, nullptr);
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if (!syncLocation(s, location))
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return false;
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@ -173,7 +173,7 @@ bool BuriedEngine::loadState(Common::SeekableReadStream *saveFile, Location &loc
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bool BuriedEngine::saveState(Common::WriteStream *saveFile, Location &location, GlobalFlags &flags, Common::Array<int> &inventoryItems) {
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saveFile->write(s_savedGameHeader, kSavedGameHeaderSize);
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Common::Serializer s(0, saveFile);
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Common::Serializer s(nullptr, saveFile);
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if (!syncLocation(s, location))
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return false;
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@ -732,7 +732,7 @@ bool SceneViewWindow::timeSuitJump(int destination) {
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error("Failed to play small jump movie");
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// Reposition
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jumpMovie->setWindowPos(0, 0, 28, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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jumpMovie->setWindowPos(nullptr, 0, 28, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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// Notify the BioChip of the change
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((GameUIWindow *)_parent)->_bioChipRightWindow->jumpInitiated(false);
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@ -784,7 +784,7 @@ bool SceneViewWindow::timeSuitJump(int destination) {
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if (!jumpMovie->openVideo(fileName))
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error("Failed to play movie '%s'", fileName.c_str());
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jumpMovie->setWindowPos(0, 0, 0, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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jumpMovie->setWindowPos(nullptr, 0, 0, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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// Show and disable the window
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jumpMovie->enableWindow(false);
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@ -865,7 +865,7 @@ bool SceneViewWindow::timeSuitJump(int destination) {
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if (!jumpMovie->openVideo(_vm->getFilePath(IDS_BC_JUMP_MOVIE_FILENAME)))
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error("Failed to play small jump movie");
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jumpMovie->setWindowPos(0, 0, 28, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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jumpMovie->setWindowPos(nullptr, 0, 28, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder | kWindowPosHideWindow);
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// Notify the BioChip of the change
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((GameUIWindow *)_parent)->_bioChipRightWindow->jumpEnded(false);
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@ -1370,14 +1370,14 @@ const Graphics::Surface *SceneViewWindow::getStillFrame(int frameIndex) {
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Graphics::Surface *SceneViewWindow::getCycleFrameCopy(int frameIndex) {
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if (!isCyclingEnabled())
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return 0;
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return nullptr;
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return _cycleFrames->getFrameCopy(frameIndex);
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}
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const Graphics::Surface *SceneViewWindow::getCycleFrame(int frameIndex) {
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if (!isCyclingEnabled())
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return 0;
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return nullptr;
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return _cycleFrames->getFrame(frameIndex);
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}
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@ -1888,7 +1888,7 @@ bool SceneViewWindow::startPlacedAsynchronousAnimation(int left, int top, int wi
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_asyncMovieFileName = fileName;
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}
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_asyncMovie->setWindowPos(0, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->setWindowPos(nullptr, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->enableWindow(false);
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_asyncMovieStartFrame = animData->startFrame;
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@ -1933,7 +1933,7 @@ bool SceneViewWindow::startPlacedAsynchronousAnimation(int left, int top, int wi
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_asyncMovieFileName = fileName;
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}
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_asyncMovie->setWindowPos(0, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->setWindowPos(nullptr, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->enableWindow(false);
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_asyncMovieStartFrame = (startPosition < 0) ? 0 : startPosition;
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@ -1978,7 +1978,7 @@ bool SceneViewWindow::startPlacedAsynchronousAnimationExtern(int left, int top,
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_asyncMovieFileName = fileName;
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}
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_asyncMovie->setWindowPos(0, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->setWindowPos(nullptr, left, top, width, height, kWindowPosNoZOrder);
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_asyncMovie->enableWindow(false);
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_asyncMovieStartFrame = (startPosition < 0) ? 0 : startPosition;
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@ -2614,7 +2614,7 @@ int SceneViewWindow::droppedItem(int itemID, const Common::Point &location, int
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}
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bool SceneViewWindow::updatePrebufferWithSprite(Sprite &spriteData) {
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if (_currentSprite.image != spriteData.image && _currentSprite.image != 0) {
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if (_currentSprite.image != spriteData.image && _currentSprite.image != nullptr) {
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_currentSprite.image->free();
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delete _currentSprite.image;
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}
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@ -219,7 +219,7 @@ bool SoundManager::adjustAmbientSoundVolume(byte newVolumeLevel, bool fade, byte
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}
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bool SoundManager::isAmbientSoundPlaying() {
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return _soundData[kAmbientIndexBase + _lastAmbient]->_handle != 0;
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return _soundData[kAmbientIndexBase + _lastAmbient]->_handle != nullptr;
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}
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bool SoundManager::setSecondaryAmbientSound(const Common::String &fileName, bool fade, byte finalVolumeLevel) {
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@ -723,7 +723,7 @@ bool SoundManager::Sound::load(const Common::String &fileName) {
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return false;
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_soundData = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
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return _soundData != 0;
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return _soundData != nullptr;
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}
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bool SoundManager::Sound::start() {
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@ -77,7 +77,7 @@ bool TitleSequenceWindow::playTitleSequence() {
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return false;
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}
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_currentMovie->setWindowPos(0, 195, 115, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->setWindowPos(nullptr, 195, 115, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->enableWindow(false);
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_currentMovie->showWindow(kWindowShow);
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_currentMovie->playVideo();
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@ -96,7 +96,7 @@ bool TitleSequenceWindow::playTitleSequence() {
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return false;
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}
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_currentMovie->setWindowPos(0, 200, 60, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->setWindowPos(nullptr, 200, 60, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->enableWindow(false);
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_currentMovie->showWindow(kWindowShow);
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_currentMovie->playVideo();
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@ -114,7 +114,7 @@ bool TitleSequenceWindow::playTitleSequence() {
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return false;
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}
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_currentMovie->setWindowPos(0, 60, 138, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->setWindowPos(nullptr, 60, 138, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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_currentMovie->enableWindow(false);
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_currentMovie->showWindow(kWindowShow);
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invalidateWindow();
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@ -30,7 +30,7 @@
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namespace Buried {
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VideoWindow::VideoWindow(BuriedEngine *vm, Window *parent) : Window(vm, parent), _video(nullptr), _mode(kModeClosed), _lastFrame(0) {
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VideoWindow::VideoWindow(BuriedEngine *vm, Window *parent) : Window(vm, parent), _video(nullptr), _mode(kModeClosed), _lastFrame(nullptr) {
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_vm->addVideo(this);
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_needsPalConversion = false;
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_ownedFrame = nullptr;
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