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Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998)
svn-id: r41339
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@ -35,7 +35,7 @@ public:
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kRhythmKeys = 62
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};
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MidiDriver_Adlib(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer), _playSwitch(true), _masterVolume(15), _rhythmKeyMap(0) { }
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MidiDriver_Adlib(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer), _playSwitch(true), _masterVolume(15), _rhythmKeyMap(0), _opl(0) { }
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~MidiDriver_Adlib() { }
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// MidiDriver
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