GOB: Remove a useless call to Variables::getAddressOff8()

This is a left-over vestige of when the gob engine recorded the size
of each variable currently in use, because it byte-swapped all
variables on save/load depending on the machine ScummVM ran on.

The gob engine doesn't do that all anymore (instead, the variables are
always stored in the endianness of the original game), so
getAddressOff8() doesn't store "this is an 8-bit variable" anymore,
making the call a NOP.

This fixes Coverity Scan issue #1267142.
This commit is contained in:
Sven Hesse 2015-08-03 15:56:43 +02:00
parent 51bcdec300
commit 370107c953

View File

@ -163,11 +163,9 @@ void Map_v2::loadMapObjects(const char *avjFile) {
mapHeight = _screenHeight / _tilesHeight;
mapWidth = _screenWidth / _tilesWidth;
for (int i = 0; i < mapHeight; i++) {
for (int i = 0; i < mapHeight; i++)
for (int j = 0; j < mapWidth; j++)
setPass(j, i, mapData.readSByte());
_vm->_inter->_variables->getAddressOff8(var + i * _passWidth);
}
}
mapData.seek(tmpPos);