From 378491faf90470ce8daf746c9720594c053b36ee Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 5 Aug 2004 20:14:43 +0000 Subject: [PATCH] Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts weird) svn-id: r14474 --- scumm/actor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scumm/actor.cpp b/scumm/actor.cpp index ca70e254442..83c33438b41 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1219,7 +1219,7 @@ void ScummEngine::actorTalk(const byte *msg) { if ((_version <= 7 && !_keepText) || (_version == 8 && VAR(VAR_HAVE_MSG))) stopTalk(); setTalkingActor(a->number); - if ((_version == 8) || (_version <= 7 && !_string[0].no_talk_anim)) { + if (!_string[0].no_talk_anim) { a->runActorTalkScript(a->talkStartFrame); _useTalkAnims = true; } @@ -1275,7 +1275,7 @@ void ScummEngine::stopTalk() { if (act && act < 0x80) { Actor *a = derefActor(act, "stopTalk"); if (a->isInCurrentRoom()) { - if (_version == 8 || (_version == 7 && !_string[0].no_talk_anim) || (_version <= 6 && _useTalkAnims)) { + if ((_version >= 7 && !_string[0].no_talk_anim) || (_version <= 6 && _useTalkAnims)) { a->runActorTalkScript(a->talkStopFrame); _useTalkAnims = false; }