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11
README
11
README
@ -5,17 +5,12 @@ Last updated: $Date$
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What is Residual?
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-----------------
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Residual is a ScummVM (http://www.scummvm.org/) sub-project to play LucasArts'
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LUA-based 3D adventures, such as Grim Fandango. Residual utilizes OpenGL for
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3d graphics hardware acceleration.
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Residual allow to play LucasArts' LUA-based 3D adventures, such as
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Grim Fandango.
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Residual utilizes OpenGL for 3d graphics hardware acceleration.
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A software renderer is also included for machines without hardware OpenGL.
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The main ScummVM program can run LucasArts 2D SCUMM adventures (among others).
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Residual is named such as it aims to do the same for the residual (remaining)
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games. It is also a word pun, as the engine used in these LUA-based adventure
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is called GrimE (as opposed to SCUMM). Grime is a type of residue.
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Which games does it support?
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----------------------------
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Residual is a fairly slow developing project and is still very much considered
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4
configure
vendored
4
configure
vendored
@ -89,7 +89,7 @@ _srcdir=`dirname $0`
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# Determine a tmp file name, using mktemp(1) when available.
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if type mktemp > /dev/null 2>&1 ; then
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TMPO=`mktemp /tmp/scummvm-conf.XXXXXXXXXX`
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TMPO=`mktemp /tmp/residual-conf.XXXXXXXXXX`
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else
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TMPO=./residual-conf
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fi
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@ -268,7 +268,7 @@ Configuration:
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Installation directories:
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--prefix=DIR use this prefix for installing Residual [/usr/local]
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--bindir=DIR directory to install the scummvm binary in [PREFIX/bin]
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--bindir=DIR directory to install the residual binary in [PREFIX/bin]
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--mandir=DIR directory to install the manpage in [PREFIX/share/man]
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--datadir=DIR directory to install the data files in [PREFIX/share]
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--libdir=DIR directory to install the plugins in [PREFIX/lib]
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@ -9,12 +9,8 @@ Package: residual
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Architecture: any
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Depends: ${shlibs:Depends}
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Description: free implementation of LucasArts' LUA-based 3D adventures interpreter
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Residual is a ScummVM (http://www.scummvm.org/) sub-project to play
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LucasArts' LUA-based 3D adventures, such as Grim Fandango. Residual utilizes
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OpenGL for 3D graphics hardware acceleration.
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Residual to allow play LucasArts' LUA-based 3D adventures, such as
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Grim Fandango.
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.
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Residual utilizes OpenGL for 3D graphics hardware acceleration.
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A software renderer is also included for machines without hardware OpenGL.
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.
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Residual is named such as it aims to do the same for the residual (remaining)
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games. It is also a word pun, as the engine used in these LUA-based adventure
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is called GrimE (as opposed to SCUMM). Grime is a type of residue.
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@ -1,7 +1,5 @@
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Residual was debianized by Pino Toscano <pino@kde.org> the 4th Oct 2008.
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It was downloaded from <http://www.scummvm.org/>.
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Upstream Authors: see `/usr/share/doc/residual/AUTHORS'.
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Copyright:
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@ -13,7 +13,7 @@
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<key>CFBundleIconFile</key>
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<string>residual.icns</string>
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<key>CFBundleIdentifier</key>
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<string>org.scummvm.residual</string>
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<string>org.residual</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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@ -24,7 +24,7 @@ BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "ScummVM-Residual\0"
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VALUE "CompanyName", "Residual\0"
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VALUE "FileDescription", "http://www.scummvm.org/\0"
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VALUE "FileVersion", "0.0.6svn\0"
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VALUE "InternalName", "residual\0"
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@ -24,7 +24,7 @@ BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "ScummVM-Residual\0"
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VALUE "CompanyName", "Residual\0"
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VALUE "FileDescription", "http://www.scummvm.org/\0"
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VALUE "FileVersion", "@VERSION@\0"
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VALUE "InternalName", "residual\0"
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@ -139,14 +139,6 @@ Common::String DefaultSaveFileManager::getSavePath() const {
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// Try to use game specific savepath from config
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dir = ConfMan.get("savepath");
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// Work around a bug (#999122) in the original 0.6.1 release of
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// ScummVM, which would insert a bad savepath value into config files.
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if (dir == "None") {
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ConfMan.removeKey("savepath", ConfMan.getActiveDomainName());
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ConfMan.flushToDisk();
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dir = ConfMan.get("savepath");
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}
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#ifdef _WIN32_WCE
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if (dir.empty())
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dir = ConfMan.get("path");
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@ -36,9 +36,9 @@
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#ifdef MACOSX
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#define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames"
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#define DEFAULT_SAVE_PATH "Documents/Residual Savegames"
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#else
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#define DEFAULT_SAVE_PATH ".scummvm"
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#define DEFAULT_SAVE_PATH ".residual"
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#endif
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POSIXSaveFileManager::POSIXSaveFileManager() {
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@ -1,7 +1,7 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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@ -1,7 +1,7 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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@ -1,7 +1,7 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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@ -1,6 +1,8 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Copyright (C) 2003-2008 The ScummVM-Residual Team (www.scummvm.org)
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -1,6 +1,8 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Copyright (C) 2003-2008 The ScummVM-Residual Team (www.scummvm.org)
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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2
ports.mk
2
ports.mk
@ -57,7 +57,7 @@ OSXOPT=/sw
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# Location of static libs for the iPhone
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ifneq ($(BACKEND), iphone)
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# Static libaries, used for the scummvm-static and iphone targets
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# Static libaries, used for the residual-static and iphone targets
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OSX_STATIC_LIBS := `$(STATICLIBPATH)/bin/sdl-config --static-libs`
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endif
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