XEEN: Properly animate arrow shooting

This commit is contained in:
Paul Gilbert 2017-11-09 10:48:39 -05:00
parent fed68d19d2
commit 381567c1a3

View File

@ -1247,6 +1247,7 @@ void Interface::draw3d(bool updateFlag, bool skipDelay) {
Screen &screen = *_vm->_screen;
Scripts &scripts = *_vm->_scripts;
events.updateGameCounter();
if (screen._windows[11]._enabled)
return;