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XEEN: Properly animate arrow shooting
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@ -1247,6 +1247,7 @@ void Interface::draw3d(bool updateFlag, bool skipDelay) {
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Screen &screen = *_vm->_screen;
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Screen &screen = *_vm->_screen;
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Scripts &scripts = *_vm->_scripts;
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Scripts &scripts = *_vm->_scripts;
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events.updateGameCounter();
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if (screen._windows[11]._enabled)
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if (screen._windows[11]._enabled)
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return;
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return;
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