SCUMM: Fix the "drafts" debugger command for Mac Loom

Mac Loom's drafts appear to be stored from variable 55 and upwards.
I'm working under the assumption that there's either only one
version of Loom for the Mac, or that they all behave the same. I
could be wrong about that.
This commit is contained in:
Torbjörn Andersson 2012-11-16 22:13:23 +01:00
parent 8658d008d5
commit 38b2a8518f

View File

@ -750,9 +750,9 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
return true;
}
// There are 16 drafts, stored from variable 50 or 100 and upwards.
// Each draft occupies two variables. Even-numbered variables contain
// the notes for each draft, and a number of flags:
// There are 16 drafts, stored from variable 50, 55 or 100 and upwards.
// Each draft occupies two variables, the first of which contains the
// notes for the draft and a number of flags.
//
// +---+---+---+---+-----+-----+-----+-----+
// | A | B | C | D | 444 | 333 | 222 | 111 |
@ -767,13 +767,16 @@ bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
// 222 The second note
// 111 The first note
//
// I don't yet know what the odd-numbered variables are used for.
// Possibly they store information on where and/or how the draft can
// be used. They appear to remain constant throughout the game.
// I don't yet know what the second variable is used for. Possibly to
// store information on where and/or how the draft can be used. They
// appear to remain constant throughout the game.
if (_vm->_game.version == 4 || _vm->_game.platform == Common::kPlatformPCEngine) {
// DOS CD version / PC-Engine version
base = 100;
} else if (_vm->_game.platform == Common::kPlatformMacintosh) {
// Macintosh version
base = 55;
} else {
// All (?) other versions
base = 50;