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removed invalid 0xff character handler, added fixme
svn-id: r44057
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parent
4079a4d1b6
commit
38e5817c34
@ -47,10 +47,8 @@ void Dialog::show(Scene * scene, uint16 addr, uint16 animation, uint16 actor_ani
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continue;
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case 0xff:
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{
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SceneEvent e(SceneEvent::WaitForAnimation);
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scene->push(e);
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//fixme : wait for the next cycle of the animation
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}
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++n;
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continue;
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default:
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if (n > 1) {
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