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SWORD25: Avoid including lua headers in other headers
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@ -43,7 +43,8 @@
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#include <math.h>
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#include "common/rect.h"
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#include "sword25/kernel/common.h"
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#include "sword25/util/lua/lua.h"
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struct lua_State;
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#if defined(MACOSX) || defined(SOLARIS) || defined(__MINGW32__)
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#define sqrtf(x) ((float)sqrt(x))
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@ -36,7 +36,8 @@
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#include "common/str-array.h"
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#include "sword25/kernel/common.h"
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#include "sword25/script/script.h"
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#include "sword25/util/lua/lua.h"
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struct lua_State;
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namespace Sword25 {
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