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SCI: Fix object init in SCI3 scripts which are larger than 64kb
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@ -121,8 +121,8 @@ void Script::load(int script_nr, ResourceManager *resMan, ScriptPatcher *scriptP
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//
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// TODO: Remove this once such a mechanism is in place
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if (script->size > 65535)
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error("TODO: SCI script %d is over 64KB - it's %d bytes long. This can't "
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"be handled at the moment, thus stopping", script_nr, script->size);
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warning("TODO: SCI script %d is over 64KB - it's %d bytes long. This can't "
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"be fully handled at the moment", script_nr, script->size);
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}
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uint extraLocalsWorkaround = 0;
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@ -1086,9 +1086,14 @@ void Script::initializeObjectsSci3(SegManager *segMan, SegmentId segmentId) {
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const byte *seeker = getSci3ObjectsPointer();
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while (READ_SCI11ENDIAN_UINT16(seeker) == SCRIPT_OBJECT_MAGIC_NUMBER) {
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reg_t reg = make_reg(segmentId, seeker - _buf);
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Object *obj = scriptObjInit(reg);
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// We call setSegment and setOffset directly here, instead of using
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// make_reg, as in large scripts, seeker - _buf can be larger than
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// a 16-bit integer
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reg_t reg;
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reg.setSegment(segmentId);
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reg.setOffset(seeker - _buf);
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Object *obj = scriptObjInit(reg);
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obj->setSuperClassSelector(segMan->getClassAddress(obj->getSuperClassSelector().getOffset(), SCRIPT_GET_LOCK, 0));
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seeker += READ_SCI11ENDIAN_UINT16(seeker + 2);
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}
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