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WINTERMUTE: Cleanup include guard names
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@ -25,8 +25,8 @@
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_MESH_X_OPENGL_H
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#define WINTERMUTE_MESH_X_OPENGL_H
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#ifndef WINTERMUTE_XMESH_OPENGL_H
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#define WINTERMUTE_XMESH_OPENGL_H
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#include "engines/wintermute/base/gfx/xmesh.h"
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_MESH_X_OPENGL_SHADER_H
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#define WINTERMUTE_MESH_X_OPENGL_SHADER_H
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#ifndef WINTERMUTE_XMESH_OPENGL_SHADER_H
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#define WINTERMUTE_XMESH_OPENGL_SHADER_H
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#include "engines/wintermute/base/gfx/xmesh.h"
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_FRAME_NODE_H
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#define WINTERMUTE_FRAME_NODE_H
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#ifndef WINTERMUTE_XFRAME_NODE_H
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#define WINTERMUTE_XFRAME_NODE_H
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#include "engines/wintermute/base/base_named_object.h"
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#include "engines/wintermute/base/gfx/xmesh.h"
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_MATERIAL_H
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#define WINTERMUTE_MATERIAL_H
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#ifndef WINTERMUTE_XMATERIAL_H
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#define WINTERMUTE_XMATERIAL_H
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#include "engines/wintermute/base/base_named_object.h"
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@ -25,8 +25,8 @@
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_MESH_X_H
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#define WINTERMUTE_MESH_X_H
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#ifndef WINTERMUTE_XMESH_H
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#define WINTERMUTE_XMESH_H
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#include "engines/wintermute/base/base_named_object.h"
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#include "engines/wintermute/base/gfx/xmodel.h"
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* Copyright (c) 2003-2013 Jan Nedoma and contributors
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*/
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#ifndef WINTERMUTE_MODEL_X_H
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#define WINTERMUTE_MODEL_X_H
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#ifndef WINTERMUTE_XMODEL_H
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#define WINTERMUTE_XMODEL_H
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#include "engines/wintermute/base/base_object.h"
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#include "engines/wintermute/base/base_sprite.h"
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