From 3aa648e519fd2dd6606630b19160934bf1899add Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 20 Nov 2013 12:28:47 -0800 Subject: [PATCH] FULLPIPE: Move scene03 into separate file --- engines/fullpipe/module.mk | 3 +- engines/fullpipe/scenes.cpp | 257 ------------------------ engines/fullpipe/scenes/scene03.cpp | 294 ++++++++++++++++++++++++++++ 3 files changed, 296 insertions(+), 258 deletions(-) create mode 100644 engines/fullpipe/scenes/scene03.cpp diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk index 8563f092c0f..ad6fa45fe28 100644 --- a/engines/fullpipe/module.mk +++ b/engines/fullpipe/module.mk @@ -25,7 +25,8 @@ MODULE_OBJS = \ utils.o \ scenes/sceneIntro.o \ scenes/scene01.o \ - scenes/scene02.o + scenes/scene02.o \ + scenes/scene03.o # This module can be built as a plugin ifeq ($(ENABLE_FULLPIPE), DYNAMIC_PLUGIN) diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 877bdfe36dc..7ddc7cfa533 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -669,263 +669,6 @@ int defaultUpdateCursor() { return g_fullpipe->_cursorId; } -void FullpipeEngine::setSwallowedEggsState() { - GameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); - - g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1); - g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2); - g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3); - - g_vars->swallowedEgg1->_value.intValue = 0; - g_vars->swallowedEgg2->_value.intValue = 0; - g_vars->swallowedEgg3->_value.intValue = 0; -} - -void scene03_initScene(Scene *sc) { - g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1); - g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1); - - GameVar *v = g_fullpipe->_gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); - - g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1); - g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2); - g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3); - - g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N); - - g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT); -} - -void scene03_setEaterState() { - if (g_fullpipe->getObjectState(sO_EggGulperGaveCoin) == g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)) { - g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_SLIM, QU_EGTR_SLIMSHOW, 0); - g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID1, QU_EGTR_MD1_SHOW, 0); - g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID2, QU_EGTR_MD2_SHOW, 0); - } -} - -int scene03_updateCursor() { - g_fullpipe->updateCursorCommon(); - - if (g_fullpipe->_cursorId == PIC_CSR_DEFAULT && g_fullpipe->_objectIdAtCursor == PIC_SC3_DOMIN && g_vars->scene03_domino) { - if (g_vars->scene03_domino->_flags & 4) - g_fullpipe->_cursorId = PIC_CSR_ITN; - } - - return g_fullpipe->_cursorId; -} - -void sceneHandler03_eaterFat() { - g_vars->scene03_eggeater->_flags &= 0xFF7F; - - g_vars->scene03_eggeater->startAnim(MV_EGTR_FATASK, 0, -1); -} - -void sceneHandler03_swallowEgg(int item) { - if (!g_vars->swallowedEgg1->_value.intValue) { - g_vars->swallowedEgg1->_value.intValue = item; - } else if (!g_vars->swallowedEgg2->_value.intValue) { - g_vars->swallowedEgg2->_value.intValue = item; - } else if (!g_vars->swallowedEgg3->_value.intValue) { - g_vars->swallowedEgg3->_value.intValue = item; - - g_fullpipe->setObjectState(sO_EggGulperGaveCoin, g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)); - - scene03_setEaterState(); - } -} - -void sceneHandler03_giveItem(ExCommand *ex) { - if (ex->_parentId == ANI_INV_EGGAPL || ex->_parentId == ANI_INV_EGGDOM || - ex->_parentId == ANI_INV_EGGCOIN || ex->_parentId == ANI_INV_EGGBOOT || - ex->_parentId == ANI_INV_EGGGLS) - sceneHandler03_swallowEgg(ex->_parentId); -} - -int sceneHandler03_swallowedEgg1State() { - return g_vars->swallowedEgg1->_value.intValue; -} - -void sceneHandler03_giveCoin(ExCommand *ex) { - MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId); - - if (mq && mq->getCount() > 0) { - ExCommand *ex0 = mq->getExCommandByIndex(0); - ExCommand *ex1 = mq->getExCommandByIndex(1); - - if (sceneHandler03_swallowedEgg1State()) { - ex0->_messageKind = 1; - ex1->_messageKind = 1; - - getGameLoaderInventory()->removeItem(ANI_INV_COIN, 1); - } else { - ex0->_messageKind = 0; - ex0->_excFlags |= 1; - - ex1->_messageKind = 0; - ex1->_excFlags |= 1; - - g_vars->scene03_eggeater->_flags &= 0xFF7Fu; - } - } -} - -void sceneHandler03_goLadder() { - handleObjectInteraction(g_fullpipe->_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC3_LADDER, 0), 0); -} - -void sceneHandler03_pushEggStack() { - g_vars->swallowedEgg1->_value.intValue = g_vars->swallowedEgg2->_value.intValue; - g_vars->swallowedEgg2->_value.intValue = g_vars->swallowedEgg3->_value.intValue; - g_vars->swallowedEgg3->_value.intValue = 0; - - if (g_vars->swallowedEgg2->_value.intValue == ANI_INV_EGGBOOT - && g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL) { - g_vars->swallowedEgg1->_value.intValue = ANI_INV_EGGBOOT; - g_vars->swallowedEgg2->_value.intValue = ANI_INV_EGGAPL; - } -} - -void sceneHandler03_releaseEgg() { - g_vars->scene03_eggeater->_flags &= 0xFF7F; - - g_vars->scene03_eggeater->show1(-1, -1, -1, 0); -} - -void sceneHandler03_takeEgg(ExCommand *ex) { - MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId); - - if (mq && mq->getCount() > 0) { - ExCommand *ex0 = mq->getExCommandByIndex(0); - ExCommand *ex1 = mq->getExCommandByIndex(1); - - int egg1 = sceneHandler03_swallowedEgg1State(); - - if (egg1 && ex0) { - ex0->_parentId = egg1; - sceneHandler03_pushEggStack(); - } - - if ( g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL - && !g_vars->swallowedEgg2->_value.intValue - && !g_vars->swallowedEgg3->_value.intValue - && ex1) { - - if (ex1->_objtype == kObjTypeObjstateCommand) { - ObjstateCommand *com = (ObjstateCommand *)ex1; - - com->_value = g_fullpipe->getObjectEnumState(sO_EggGulper, sO_WantsNothing); - } - } - } -} - -int sceneHandler03(ExCommand *ex) { - if (ex->_messageKind != 17) { - if (ex->_messageKind == 57) - sceneHandler03_giveItem(ex); - return 0; - } - - switch (ex->_messageNum) { - case MSG_LIFT_EXITLIFT: - g_fullpipe->lift_exitSeq(ex); - break; - - case MSG_LIFT_CLOSEDOOR: - g_fullpipe->lift_closedoorSeq(); - break; - - case MSG_SC3_ONTAKECOIN: - sceneHandler03_eaterFat(); - break; - - case MSG_LIFT_STARTEXITQUEUE: - g_fullpipe->lift_startExitQueue(); - break; - - case MSG_SC3_RELEASEEGG: - sceneHandler03_releaseEgg(); - break; - - case MSG_LIFT_CLICKBUTTON: - g_fullpipe->lift_animation3(); - break; - - case MSG_SC3_HIDEDOMINO: - g_vars->scene03_domino->_flags &= 0xFFFB; - break; - - case MSG_SC3_TAKEEGG: - sceneHandler03_takeEgg(ex); - break; - - case MSG_LIFT_GO: - g_fullpipe->lift_goAnimation(); - break; - - case MSG_SC3_UTRUBACLICK: - sceneHandler03_goLadder(); - break; - - case MSG_SC3_TESTFAT: - sceneHandler03_giveCoin(ex); - break; - - case 64: - g_fullpipe->lift_sub05(ex); - break; - - case 93: - { - StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY); - if (ani && ani->_id == ANI_LIFTBUTTON) { - g_fullpipe->lift_sub1(ani); - ex->_messageKind = 0; - - return 0; - } - - if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC3_DOMIN) { - if (g_vars->scene03_domino) - if (g_vars->scene03_domino->_flags & 4) - if (g_fullpipe->_aniMan->isIdle()) - if (!(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_msgObjectId2 != g_vars->scene03_domino->_id) { - handleObjectInteraction(g_fullpipe->_aniMan, g_vars->scene03_domino, ex->_keyCode); - ex->_messageKind = 0; - - return 0; - } - } - - break; - } - - case 97: - { - int res = 0; - - if (g_fullpipe->_aniMan2) { - if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200) - g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300; - - if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200) - g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300; - - res = 1; - } - - g_fullpipe->_behaviorManager->updateBehaviors(); - - g_fullpipe->startSceneTrack(); - - return res; - } - } - - return 0; -} - void sceneDbgMenu_initScene(Scene *sc) { g_vars->selector = sc->getPictureObjectById(PIC_SCD_SEL, 0); getGameLoaderInteractionController()->disableFlag24(); diff --git a/engines/fullpipe/scenes/scene03.cpp b/engines/fullpipe/scenes/scene03.cpp new file mode 100644 index 00000000000..e9f8a240e8b --- /dev/null +++ b/engines/fullpipe/scenes/scene03.cpp @@ -0,0 +1,294 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" + +#include "fullpipe/objectnames.h" +#include "fullpipe/constants.h" + +#include "fullpipe/gameloader.h" +#include "fullpipe/scenes.h" +#include "fullpipe/statics.h" + +#include "fullpipe/interaction.h" +#include "fullpipe/behavior.h" + +namespace Fullpipe { + +void FullpipeEngine::setSwallowedEggsState() { + GameVar *v = _gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); + + g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1); + g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2); + g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3); + + g_vars->swallowedEgg1->_value.intValue = 0; + g_vars->swallowedEgg2->_value.intValue = 0; + g_vars->swallowedEgg3->_value.intValue = 0; +} + +void scene03_initScene(Scene *sc) { + g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1); + g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1); + + GameVar *v = g_fullpipe->_gameLoader->_gameVar->getSubVarByName("OBJSTATES")->getSubVarByName(sO_GulpedEggs); + + g_vars->swallowedEgg1 = v->getSubVarByName(sO_Egg1); + g_vars->swallowedEgg2 = v->getSubVarByName(sO_Egg2); + g_vars->swallowedEgg3 = v->getSubVarByName(sO_Egg3); + + g_fullpipe->lift_setButton(sO_Level2, ST_LBN_2N); + + g_fullpipe->lift_sub5(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT); +} + +void scene03_setEaterState() { + if (g_fullpipe->getObjectState(sO_EggGulperGaveCoin) == g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)) { + g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_SLIM, QU_EGTR_SLIMSHOW, 0); + g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID1, QU_EGTR_MD1_SHOW, 0); + g_fullpipe->_behaviorManager->setBehaviorEnabled(g_vars->scene03_eggeater, ST_EGTR_MID2, QU_EGTR_MD2_SHOW, 0); + } +} + +int scene03_updateCursor() { + g_fullpipe->updateCursorCommon(); + + if (g_fullpipe->_cursorId == PIC_CSR_DEFAULT && g_fullpipe->_objectIdAtCursor == PIC_SC3_DOMIN && g_vars->scene03_domino) { + if (g_vars->scene03_domino->_flags & 4) + g_fullpipe->_cursorId = PIC_CSR_ITN; + } + + return g_fullpipe->_cursorId; +} + +void sceneHandler03_eaterFat() { + g_vars->scene03_eggeater->_flags &= 0xFF7F; + + g_vars->scene03_eggeater->startAnim(MV_EGTR_FATASK, 0, -1); +} + +void sceneHandler03_swallowEgg(int item) { + if (!g_vars->swallowedEgg1->_value.intValue) { + g_vars->swallowedEgg1->_value.intValue = item; + } else if (!g_vars->swallowedEgg2->_value.intValue) { + g_vars->swallowedEgg2->_value.intValue = item; + } else if (!g_vars->swallowedEgg3->_value.intValue) { + g_vars->swallowedEgg3->_value.intValue = item; + + g_fullpipe->setObjectState(sO_EggGulperGaveCoin, g_fullpipe->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)); + + scene03_setEaterState(); + } +} + +void sceneHandler03_giveItem(ExCommand *ex) { + if (ex->_parentId == ANI_INV_EGGAPL || ex->_parentId == ANI_INV_EGGDOM || + ex->_parentId == ANI_INV_EGGCOIN || ex->_parentId == ANI_INV_EGGBOOT || + ex->_parentId == ANI_INV_EGGGLS) + sceneHandler03_swallowEgg(ex->_parentId); +} + +int sceneHandler03_swallowedEgg1State() { + return g_vars->swallowedEgg1->_value.intValue; +} + +void sceneHandler03_giveCoin(ExCommand *ex) { + MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId); + + if (mq && mq->getCount() > 0) { + ExCommand *ex0 = mq->getExCommandByIndex(0); + ExCommand *ex1 = mq->getExCommandByIndex(1); + + if (sceneHandler03_swallowedEgg1State()) { + ex0->_messageKind = 1; + ex1->_messageKind = 1; + + getGameLoaderInventory()->removeItem(ANI_INV_COIN, 1); + } else { + ex0->_messageKind = 0; + ex0->_excFlags |= 1; + + ex1->_messageKind = 0; + ex1->_excFlags |= 1; + + g_vars->scene03_eggeater->_flags &= 0xFF7Fu; + } + } +} + +void sceneHandler03_goLadder() { + handleObjectInteraction(g_fullpipe->_aniMan, g_fullpipe->_currentScene->getPictureObjectById(PIC_SC3_LADDER, 0), 0); +} + +void sceneHandler03_pushEggStack() { + g_vars->swallowedEgg1->_value.intValue = g_vars->swallowedEgg2->_value.intValue; + g_vars->swallowedEgg2->_value.intValue = g_vars->swallowedEgg3->_value.intValue; + g_vars->swallowedEgg3->_value.intValue = 0; + + if (g_vars->swallowedEgg2->_value.intValue == ANI_INV_EGGBOOT + && g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL) { + g_vars->swallowedEgg1->_value.intValue = ANI_INV_EGGBOOT; + g_vars->swallowedEgg2->_value.intValue = ANI_INV_EGGAPL; + } +} + +void sceneHandler03_releaseEgg() { + g_vars->scene03_eggeater->_flags &= 0xFF7F; + + g_vars->scene03_eggeater->show1(-1, -1, -1, 0); +} + +void sceneHandler03_takeEgg(ExCommand *ex) { + MessageQueue *mq = g_fullpipe->_globalMessageQueueList->getMessageQueueById(ex->_parId); + + if (mq && mq->getCount() > 0) { + ExCommand *ex0 = mq->getExCommandByIndex(0); + ExCommand *ex1 = mq->getExCommandByIndex(1); + + int egg1 = sceneHandler03_swallowedEgg1State(); + + if (egg1 && ex0) { + ex0->_parentId = egg1; + sceneHandler03_pushEggStack(); + } + + if ( g_vars->swallowedEgg1->_value.intValue == ANI_INV_EGGAPL + && !g_vars->swallowedEgg2->_value.intValue + && !g_vars->swallowedEgg3->_value.intValue + && ex1) { + + if (ex1->_objtype == kObjTypeObjstateCommand) { + ObjstateCommand *com = (ObjstateCommand *)ex1; + + com->_value = g_fullpipe->getObjectEnumState(sO_EggGulper, sO_WantsNothing); + } + } + } +} + +int sceneHandler03(ExCommand *ex) { + if (ex->_messageKind != 17) { + if (ex->_messageKind == 57) + sceneHandler03_giveItem(ex); + return 0; + } + + switch (ex->_messageNum) { + case MSG_LIFT_EXITLIFT: + g_fullpipe->lift_exitSeq(ex); + break; + + case MSG_LIFT_CLOSEDOOR: + g_fullpipe->lift_closedoorSeq(); + break; + + case MSG_SC3_ONTAKECOIN: + sceneHandler03_eaterFat(); + break; + + case MSG_LIFT_STARTEXITQUEUE: + g_fullpipe->lift_startExitQueue(); + break; + + case MSG_SC3_RELEASEEGG: + sceneHandler03_releaseEgg(); + break; + + case MSG_LIFT_CLICKBUTTON: + g_fullpipe->lift_animation3(); + break; + + case MSG_SC3_HIDEDOMINO: + g_vars->scene03_domino->_flags &= 0xFFFB; + break; + + case MSG_SC3_TAKEEGG: + sceneHandler03_takeEgg(ex); + break; + + case MSG_LIFT_GO: + g_fullpipe->lift_goAnimation(); + break; + + case MSG_SC3_UTRUBACLICK: + sceneHandler03_goLadder(); + break; + + case MSG_SC3_TESTFAT: + sceneHandler03_giveCoin(ex); + break; + + case 64: + g_fullpipe->lift_sub05(ex); + break; + + case 93: + { + StaticANIObject *ani = g_fullpipe->_currentScene->getStaticANIObjectAtPos(ex->_sceneClickX, ex->_sceneClickY); + if (ani && ani->_id == ANI_LIFTBUTTON) { + g_fullpipe->lift_sub1(ani); + ex->_messageKind = 0; + + return 0; + } + + if (g_fullpipe->_currentScene->getPictureObjectIdAtPos(ex->_sceneClickX, ex->_sceneClickY) == PIC_SC3_DOMIN) { + if (g_vars->scene03_domino) + if (g_vars->scene03_domino->_flags & 4) + if (g_fullpipe->_aniMan->isIdle()) + if (!(g_fullpipe->_aniMan->_flags & 0x100) && g_fullpipe->_msgObjectId2 != g_vars->scene03_domino->_id) { + handleObjectInteraction(g_fullpipe->_aniMan, g_vars->scene03_domino, ex->_keyCode); + ex->_messageKind = 0; + + return 0; + } + } + + break; + } + + case 97: + { + int res = 0; + + if (g_fullpipe->_aniMan2) { + if (g_fullpipe->_aniMan2->_ox < g_fullpipe->_sceneRect.left + 200) + g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.left - 300; + + if (g_fullpipe->_aniMan2->_ox > g_fullpipe->_sceneRect.right - 200) + g_fullpipe->_currentScene->_x = g_fullpipe->_aniMan2->_ox - g_fullpipe->_sceneRect.right + 300; + + res = 1; + } + + g_fullpipe->_behaviorManager->updateBehaviors(); + + g_fullpipe->startSceneTrack(); + + return res; + } + } + + return 0; +} + +} // End of namespace Fullpipe