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Ooops
svn-id: r14495
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@ -1023,7 +1023,7 @@ void Insane::actor02Reaction(int32 buttons) {
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_actor[0].act[2].state = 27;
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_actor[0].act[2].tilt = calcTilt(_actor[0].tilt);
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if (!((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC)))
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//smlayer_startSfx(72);
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smlayer_startSfx(72);
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break;
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case 27:
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smlayer_setActorLayer(0, 2, 4);
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