AVALANCHE: Implement ShootEmUp::blankIt().

This commit is contained in:
uruk 2014-02-18 14:15:28 +01:00
parent f20d4e726d
commit 3b313bfc83
2 changed files with 4 additions and 1 deletions

View File

@ -138,7 +138,9 @@ byte ShootEmUp::getStockNumber(byte x) {
}
void ShootEmUp::blankIt() {
warning("STUB: ShootEmUp::blankIt()");
for (int i = 0; i < _rectNum; i++)
_vm->_graphics->drawFilledRectangle(_rectangles[i], kColorBlack);
_rectNum = 0;
}
void ShootEmUp::moveThem() {

View File

@ -70,6 +70,7 @@ private:
byte _stockStatus[7];
Sprite _sprites[99];
byte _rectNum; // Original: 'rsize'
Common::Rect _rectangles[99];
uint16 _avvyWas;
uint16 _avvyPos;
byte _avvyAnim;