The frame count should be updated when the background frame is shown in a cutaway

svn-id: r27409
This commit is contained in:
Filippos Karapetis 2007-06-15 03:16:06 +00:00
parent cb15724147
commit 3b78d79ec0

View File

@ -135,6 +135,8 @@ void Anim::playCutaway(int cut, bool fade) {
const Rect rect(width, height);
bgSurface->blit(rect, buf);
_vm->_frameCount++;
_vm->_gfx->setPalette(palette);
free(buf);